[gd_scene load_steps=2 format=3] [sub_resource type="StandardMaterial3D" id="1"] albedo_color = Color(0.35, 0.4, 0.5, 1.0) roughness = 0.8 metallic = 0.0 resource_name = "bluegrey_window" [node name="WindowFrame" type="CSGCombiner3D"] use_collision = false visibility_range_end = 40.0 visibility_range_end_margin = 5.0 [node name="MainWall" type="CSGBox3D" parent="WindowFrame"] operation = 0 size = Vector3(4, 3, 0.2) material = SubResource("1") use_collision = true [node name="WindowCutout" type="CSGBox3D" parent="WindowFrame"] operation = 1 size = Vector3(2, 2, 0.25) use_collision = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)