[gd_scene load_steps=2 format=3] [sub_resource type="StandardMaterial3D" id="1"] albedo_color = Color(0.45, 0.45, 0.45, 1.0) roughness = 0.8 metallic = 0.0 resource_name = "grey_stairs" [node name="Stairs" type="CSGCombiner3D"] use_collision = false visibility_range_end = 40.0 visibility_range_end_margin = 5.0 [node name="Step1" type="CSGBox3D" parent="Stairs"] operation = 0 size = Vector3(2, 0.25, 0.5) material = SubResource("1") use_collision = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.125, 0.75) [node name="Step2" type="CSGBox3D" parent="Stairs"] operation = 0 size = Vector3(2, 0.25, 0.5) material = SubResource("1") use_collision = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.375, 0.25) [node name="Step3" type="CSGBox3D" parent="Stairs"] operation = 0 size = Vector3(2, 0.25, 0.5) material = SubResource("1") use_collision = true transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.625, -0.25)