[gd_scene load_steps=2 format=3] [ext_resource type="Material" path="res://assets/materials/floor_tile_01.tres" id="1"] [node name="FloorTileCeramic01" type="CSGBox3D"] size = Vector3(2.56, 0.08, 2.56) material = ExtResource("1") use_collision = true visibility_range_end = 60.0 visibility_range_end_margin = 10.0