Phase 7: netfox + godot-jolt stack upgrade

Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
This commit is contained in:
2026-07-02 17:38:50 -04:00
parent e2dc429caa
commit e7299b17e9
3237 changed files with 523530 additions and 18 deletions
@@ -0,0 +1,80 @@
cdef class UVProcess(UVHandle):
cdef:
object _returncode
object _pid
object _errpipe_read
object _errpipe_write
object _preexec_fn
bint _restore_signals
list _fds_to_close
# Attributes used to compose uv_process_options_t:
uv.uv_process_options_t options
uv.uv_stdio_container_t[3] iocnt
list __env
char **uv_opt_env
list __args
char **uv_opt_args
char *uv_opt_file
bytes __cwd
cdef _close_process_handle(self)
cdef _init(self, Loop loop, list args, dict env, cwd,
start_new_session,
_stdin, _stdout, _stderr, pass_fds,
debug_flags, preexec_fn, restore_signals)
cdef _after_fork(self)
cdef char** __to_cstring_array(self, list arr)
cdef _init_args(self, list args)
cdef _init_env(self, dict env)
cdef _init_files(self, _stdin, _stdout, _stderr)
cdef _init_options(self, list args, dict env, cwd, start_new_session,
_stdin, _stdout, _stderr, bint force_fork)
cdef _close_after_spawn(self, int fd)
cdef _on_exit(self, int64_t exit_status, int term_signal)
cdef _kill(self, int signum)
cdef class UVProcessTransport(UVProcess):
cdef:
list _exit_waiters
list _init_futs
bint _stdio_ready
list _pending_calls
object _protocol
bint _finished
WriteUnixTransport _stdin
ReadUnixTransport _stdout
ReadUnixTransport _stderr
object stdin_proto
object stdout_proto
object stderr_proto
cdef _file_redirect_stdio(self, int fd)
cdef _file_devnull(self)
cdef _file_inpipe(self)
cdef _file_outpipe(self)
cdef _check_proc(self)
cdef _pipe_connection_lost(self, int fd, exc)
cdef _pipe_data_received(self, int fd, data)
cdef _call_connection_made(self, waiter)
cdef _try_finish(self)
@staticmethod
cdef UVProcessTransport new(Loop loop, protocol, args, env, cwd,
start_new_session,
_stdin, _stdout, _stderr, pass_fds,
waiter,
debug_flags,
preexec_fn, restore_signals)