Phase 7: netfox + godot-jolt stack upgrade

Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
This commit is contained in:
2026-07-02 17:38:50 -04:00
parent e2dc429caa
commit e7299b17e9
3237 changed files with 523530 additions and 18 deletions
@@ -0,0 +1,125 @@
from __future__ import annotations
import json
import typing
from base64 import b64decode, b64encode
from typing import Literal
import itsdangerous
from itsdangerous.exc import BadSignature
from starlette.datastructures import MutableHeaders, Secret
from starlette.requests import HTTPConnection
from starlette.types import ASGIApp, Message, Receive, Scope, Send
class SessionMiddleware:
def __init__(
self,
app: ASGIApp,
secret_key: str | Secret,
session_cookie: str = "session",
max_age: int | None = 14 * 24 * 60 * 60, # 14 days, in seconds
path: str = "/",
same_site: Literal["lax", "strict", "none"] = "lax",
https_only: bool = False,
domain: str | None = None,
) -> None:
self.app = app
self.signer = itsdangerous.TimestampSigner(str(secret_key))
self.session_cookie = session_cookie
self.max_age = max_age
self.path = path
self.security_flags = "httponly; samesite=" + same_site
if https_only: # Secure flag can be used with HTTPS only
self.security_flags += "; secure"
if domain is not None:
self.security_flags += f"; domain={domain}"
async def __call__(self, scope: Scope, receive: Receive, send: Send) -> None:
if scope["type"] not in ("http", "websocket"): # pragma: no cover
await self.app(scope, receive, send)
return
connection = HTTPConnection(scope)
initial_session_was_empty = True
if self.session_cookie in connection.cookies:
data = connection.cookies[self.session_cookie].encode("utf-8")
try:
data = self.signer.unsign(data, max_age=self.max_age)
scope["session"] = Session(json.loads(b64decode(data)))
initial_session_was_empty = False
except BadSignature:
scope["session"] = Session()
else:
scope["session"] = Session()
async def send_wrapper(message: Message) -> None:
if message["type"] == "http.response.start":
session: Session = scope["session"]
headers = MutableHeaders(scope=message)
if session.accessed:
headers.add_vary_header("Cookie")
if session.modified and session:
# We have session data to persist.
data = b64encode(json.dumps(session).encode("utf-8"))
data = self.signer.sign(data)
header_value = "{session_cookie}={data}; path={path}; {max_age}{security_flags}".format(
session_cookie=self.session_cookie,
data=data.decode("utf-8"),
path=self.path,
max_age=f"Max-Age={self.max_age}; " if self.max_age else "",
security_flags=self.security_flags,
)
headers.append("Set-Cookie", header_value)
elif session.modified and not initial_session_was_empty:
# The session has been cleared.
header_value = "{session_cookie}={data}; path={path}; {expires}{security_flags}".format(
session_cookie=self.session_cookie,
data="null",
path=self.path,
expires="expires=Thu, 01 Jan 1970 00:00:00 GMT; ",
security_flags=self.security_flags,
)
headers.append("Set-Cookie", header_value)
await send(message)
await self.app(scope, receive, send_wrapper)
class Session(dict[str, typing.Any]):
accessed: bool = False
modified: bool = False
def mark_accessed(self) -> None:
self.accessed = True
def mark_modified(self) -> None:
self.accessed = True
self.modified = True
def __setitem__(self, key: str, value: typing.Any) -> None:
self.mark_modified()
super().__setitem__(key, value)
def __delitem__(self, key: str) -> None:
self.mark_modified()
super().__delitem__(key)
def clear(self) -> None:
self.mark_modified()
super().clear()
def pop(self, key: str, *args: typing.Any) -> typing.Any:
self.modified = self.modified or key in self
return super().pop(key, *args)
def setdefault(self, key: str, default: typing.Any = None) -> typing.Any:
if key not in self:
self.mark_modified()
return super().setdefault(key, default)
def update(self, *args: typing.Any, **kwargs: typing.Any) -> None:
self.mark_modified()
super().update(*args, **kwargs)