Phase 7: netfox + godot-jolt stack upgrade

Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
This commit is contained in:
2026-07-02 17:38:50 -04:00
parent e2dc429caa
commit e7299b17e9
3237 changed files with 523530 additions and 18 deletions
@@ -0,0 +1,90 @@
import ast
import json
import textwrap
from pathlib import Path
def iter_namespace_pkgs(namespace):
parts = namespace.split(".")
for i in range(len(parts)):
yield ".".join(parts[: i + 1])
def build_namespace_package(tmpdir, name, version="1.0", impl="pkg_resources"):
src_dir = tmpdir / name
src_dir.mkdir()
setup_py = src_dir / 'setup.py'
namespace, _, rest = name.rpartition('.')
namespaces = list(iter_namespace_pkgs(namespace))
setup_args = {
"name": name,
"version": version,
"packages": namespaces,
}
if impl == "pkg_resources":
tmpl = '__import__("pkg_resources").declare_namespace(__name__)'
setup_args["namespace_packages"] = namespaces
elif impl == "pkgutil":
tmpl = '__path__ = __import__("pkgutil").extend_path(__path__, __name__)'
else:
raise ValueError(f"Cannot recognise {impl=} when creating namespaces")
args = json.dumps(setup_args, indent=4)
assert ast.literal_eval(args) # ensure it is valid Python
script = textwrap.dedent(
"""\
import setuptools
args = {args}
setuptools.setup(**args)
"""
).format(args=args)
setup_py.write_text(script, encoding='utf-8')
ns_pkg_dir = Path(src_dir, namespace.replace(".", "/"))
ns_pkg_dir.mkdir(parents=True)
for ns in namespaces:
pkg_init = src_dir / ns.replace(".", "/") / '__init__.py'
pkg_init.write_text(tmpl, encoding='utf-8')
pkg_mod = ns_pkg_dir / (rest + '.py')
some_functionality = 'name = {rest!r}'.format(**locals())
pkg_mod.write_text(some_functionality, encoding='utf-8')
return src_dir
def build_pep420_namespace_package(tmpdir, name):
src_dir = tmpdir / name
src_dir.mkdir()
pyproject = src_dir / "pyproject.toml"
namespace, _, rest = name.rpartition(".")
script = f"""\
[build-system]
requires = ["setuptools"]
build-backend = "setuptools.build_meta"
[project]
name = "{name}"
version = "3.14159"
"""
pyproject.write_text(textwrap.dedent(script), encoding='utf-8')
ns_pkg_dir = Path(src_dir, namespace.replace(".", "/"))
ns_pkg_dir.mkdir(parents=True)
pkg_mod = ns_pkg_dir / (rest + ".py")
some_functionality = f"name = {rest!r}"
pkg_mod.write_text(some_functionality, encoding='utf-8')
return src_dir
def make_site_dir(target):
"""
Add a sitecustomize.py module in target to cause
target to be added to site dirs such that .pth files
are processed there.
"""
sc = target / 'sitecustomize.py'
target_str = str(target)
tmpl = '__import__("site").addsitedir({target_str!r})'
sc.write_text(tmpl.format(**locals()), encoding='utf-8')