Phase 7: netfox + godot-jolt stack upgrade

Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
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Metadata-Version: 2.4
Name: httptools
Version: 0.8.0
Summary: A collection of framework independent HTTP protocol utils.
Author-email: Yury Selivanov <yury@magic.io>
License-Expression: MIT
Project-URL: Homepage, https://github.com/MagicStack/httptools
Platform: macOS
Platform: POSIX
Platform: Windows
Classifier: Intended Audience :: Developers
Classifier: Programming Language :: Python :: 3
Classifier: Operating System :: POSIX
Classifier: Operating System :: MacOS :: MacOS X
Classifier: Environment :: Web Environment
Classifier: Development Status :: 5 - Production/Stable
Requires-Python: >=3.9
Description-Content-Type: text/markdown
License-File: LICENSE
License-File: vendor/http-parser/LICENSE-MIT
License-File: vendor/llhttp/LICENSE
Dynamic: license-file
Dynamic: platform
![Tests](https://github.com/MagicStack/httptools/workflows/Tests/badge.svg)
httptools is a Python binding for the nodejs HTTP parser.
The package is available on PyPI: `pip install httptools`.
# APIs
httptools contains two classes `httptools.HttpRequestParser`,
`httptools.HttpResponseParser` (fulfilled through
[llhttp](https://github.com/nodejs/llhttp)) and a function for
parsing URLs `httptools.parse_url` (through
[http-parse](https://github.com/nodejs/http-parser) for now).
See unittests for examples.
```python
class HttpRequestParser:
def __init__(self, protocol):
"""HttpRequestParser
protocol -- a Python object with the following methods
(all optional):
- on_message_begin()
- on_url(url: bytes)
- on_header(name: bytes, value: bytes)
- on_headers_complete()
- on_body(body: bytes)
- on_message_complete()
- on_chunk_header()
- on_chunk_complete()
- on_status(status: bytes)
"""
def get_http_version(self) -> str:
"""Return an HTTP protocol version."""
def should_keep_alive(self) -> bool:
"""Return ``True`` if keep-alive mode is preferred."""
def should_upgrade(self) -> bool:
"""Return ``True`` if the parsed request is a valid Upgrade request.
The method exposes a flag set just before on_headers_complete.
Calling this method earlier will only yield `False`.
"""
def feed_data(self, data: bytes):
"""Feed data to the parser.
Will eventually trigger callbacks on the ``protocol``
object.
On HTTP upgrade, this method will raise an
``HttpParserUpgrade`` exception, with its sole argument
set to the offset of the non-HTTP data in ``data``.
"""
def get_method(self) -> bytes:
"""Return HTTP request method (GET, HEAD, etc)"""
class HttpResponseParser:
"""Has all methods except ``get_method()`` that
HttpRequestParser has."""
def get_status_code(self) -> int:
"""Return the status code of the HTTP response"""
def parse_url(url: bytes):
"""Parse URL strings into a structured Python object.
Returns an instance of ``httptools.URL`` class with the
following attributes:
- schema: bytes
- host: bytes
- port: int
- path: bytes
- query: bytes
- fragment: bytes
- userinfo: bytes
"""
```
# Development
1. Clone this repository with
`git clone --recursive git@github.com:MagicStack/httptools.git`
2. Create a virtual environment with Python 3:
`python3 -m venv envname`
3. Activate the environment with `source envname/bin/activate`
4. Run `make` and `make test`.
# License
MIT.