Phase 7: netfox + godot-jolt stack upgrade

Stack installed:
- netfox v1.35.3 (core + extras + noray + internals)
- godot-jolt v0.16.0-stable

Architecture:
- Server: ENet transport (works headless, no netfox deps)
- Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator)

New/modified:
- docs/migration-netfox-plan.md — migration architecture
- scripts/network/network_manager.gd — netfox-aware ENet fallback
- scripts/network/player.gd — clean base player
- client/characters/player_netfox.gd — rollback player w/ WeaponManager
- client/characters/input/player_net_input.gd — BaseNetInput subclass
- client/characters/character/fps_character_controller.gd — netfox input feed
- client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager
- client/scripts/round_replicator.gd — client-side round state bridge
- server/scripts/round_manager.gd — improved state machine
- server/scripts/plugin_api/plugin_manager.gd — refined plugin system
- config: enemy_tag, ally_tag for meatball targeting

Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
This commit is contained in:
2026-07-02 17:38:50 -04:00
parent e2dc429caa
commit e7299b17e9
3237 changed files with 523530 additions and 18 deletions
@@ -0,0 +1,50 @@
from IPython.core.magic import Magics, line_magic, magics_class # type: ignore
from IPython.core.magic_arguments import (
argument,
magic_arguments,
parse_argstring,
) # type: ignore
from .main import find_dotenv, load_dotenv
@magics_class
class IPythonDotEnv(Magics):
@magic_arguments()
@argument(
"-o",
"--override",
action="store_true",
help="Indicate to override existing variables",
)
@argument(
"-v",
"--verbose",
action="store_true",
help="Indicate function calls to be verbose",
)
@argument(
"dotenv_path",
nargs="?",
type=str,
default=".env",
help="Search in increasingly higher folders for the `dotenv_path`",
)
@line_magic
def dotenv(self, line):
args = parse_argstring(self.dotenv, line)
# Locate the .env file
dotenv_path = args.dotenv_path
try:
dotenv_path = find_dotenv(dotenv_path, True, True)
except IOError:
print("cannot find .env file")
return
# Load the .env file
load_dotenv(dotenv_path, verbose=args.verbose, override=args.override)
def load_ipython_extension(ipython):
"""Register the %dotenv magic."""
ipython.register_magics(IPythonDotEnv)