Phase 7: netfox + godot-jolt stack upgrade
Stack installed: - netfox v1.35.3 (core + extras + noray + internals) - godot-jolt v0.16.0-stable Architecture: - Server: ENet transport (works headless, no netfox deps) - Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator) New/modified: - docs/migration-netfox-plan.md — migration architecture - scripts/network/network_manager.gd — netfox-aware ENet fallback - scripts/network/player.gd — clean base player - client/characters/player_netfox.gd — rollback player w/ WeaponManager - client/characters/input/player_net_input.gd — BaseNetInput subclass - client/characters/character/fps_character_controller.gd — netfox input feed - client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager - client/scripts/round_replicator.gd — client-side round state bridge - server/scripts/round_manager.gd — improved state machine - server/scripts/plugin_api/plugin_manager.gd — refined plugin system - config: enemy_tag, ally_tag for meatball targeting Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
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# This file must be used with "source <venv>/bin/activate.fish" *from fish*
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# (https://fishshell.com/); you cannot run it directly.
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function deactivate -d "Exit virtual environment and return to normal shell environment"
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# reset old environment variables
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if test -n "$_OLD_VIRTUAL_PATH"
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set -gx PATH $_OLD_VIRTUAL_PATH
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set -e _OLD_VIRTUAL_PATH
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end
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if test -n "$_OLD_VIRTUAL_PYTHONHOME"
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set -gx PYTHONHOME $_OLD_VIRTUAL_PYTHONHOME
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set -e _OLD_VIRTUAL_PYTHONHOME
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end
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if test -n "$_OLD_FISH_PROMPT_OVERRIDE"
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set -e _OLD_FISH_PROMPT_OVERRIDE
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# prevents error when using nested fish instances (Issue #93858)
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if functions -q _old_fish_prompt
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functions -e fish_prompt
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functions -c _old_fish_prompt fish_prompt
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functions -e _old_fish_prompt
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end
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end
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set -e VIRTUAL_ENV
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set -e VIRTUAL_ENV_PROMPT
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if test "$argv[1]" != "nondestructive"
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# Self-destruct!
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functions -e deactivate
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end
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end
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# Unset irrelevant variables.
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deactivate nondestructive
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set -gx VIRTUAL_ENV /home/oplabs/tactical-shooter/server/server-browser-api/venv
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set -gx _OLD_VIRTUAL_PATH $PATH
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set -gx PATH "$VIRTUAL_ENV/"bin $PATH
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# Unset PYTHONHOME if set.
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if set -q PYTHONHOME
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set -gx _OLD_VIRTUAL_PYTHONHOME $PYTHONHOME
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set -e PYTHONHOME
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end
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if test -z "$VIRTUAL_ENV_DISABLE_PROMPT"
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# fish uses a function instead of an env var to generate the prompt.
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# Save the current fish_prompt function as the function _old_fish_prompt.
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functions -c fish_prompt _old_fish_prompt
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# With the original prompt function renamed, we can override with our own.
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function fish_prompt
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# Save the return status of the last command.
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set -l old_status $status
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# Output the venv prompt; color taken from the blue of the Python logo.
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printf "%s%s%s" (set_color 4B8BBE) '(venv) ' (set_color normal)
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# Restore the return status of the previous command.
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echo "exit $old_status" | .
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# Output the original/"old" prompt.
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_old_fish_prompt
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end
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set -gx _OLD_FISH_PROMPT_OVERRIDE "$VIRTUAL_ENV"
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set -gx VIRTUAL_ENV_PROMPT '(venv) '
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end
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