Phase 7: netfox + godot-jolt stack upgrade
Stack installed: - netfox v1.35.3 (core + extras + noray + internals) - godot-jolt v0.16.0-stable Architecture: - Server: ENet transport (works headless, no netfox deps) - Client/Editor: netfox rollback (RollbackSynchronizer, TickInterpolator) New/modified: - docs/migration-netfox-plan.md — migration architecture - scripts/network/network_manager.gd — netfox-aware ENet fallback - scripts/network/player.gd — clean base player - client/characters/player_netfox.gd — rollback player w/ WeaponManager - client/characters/input/player_net_input.gd — BaseNetInput subclass - client/characters/character/fps_character_controller.gd — netfox input feed - client/weapons/ — weapon data, registry, TacticalWeaponHitscan, WeaponManager - client/scripts/round_replicator.gd — client-side round state bridge - server/scripts/round_manager.gd — improved state machine - server/scripts/plugin_api/plugin_manager.gd — refined plugin system - config: enemy_tag, ally_tag for meatball targeting Removed: old C++ SimulationServer GDExtension (replaced by netfox rollback)
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extends RefCounted
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class_name _DiffHistoryEncoder
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var _history: _PropertyHistoryBuffer
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var _property_cache: PropertyCache
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var _full_snapshot := {}
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var _encoded_snapshot := {}
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var _property_indexes := _BiMap.new()
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var _version := 0
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var _has_received := false
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static var _logger := NetfoxLogger._for_netfox("DiffHistoryEncoder")
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func _init(p_history: _PropertyHistoryBuffer, p_property_cache: PropertyCache):
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_history = p_history
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_property_cache = p_property_cache
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func add_properties(properties: Array[PropertyEntry]) -> void:
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var has_new_properties := false
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for property_entry in properties:
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var is_new := _ensure_property_idx(property_entry.to_string())
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has_new_properties = has_new_properties or is_new
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# If we added any new properties, increment version
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if has_new_properties:
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_version = (_version + 1) % 256
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func encode(tick: int, reference_tick: int, properties: Array[PropertyEntry]) -> PackedByteArray:
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assert(properties.size() <= 255, "Property indices may not fit into bytes!")
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var snapshot := _history.get_snapshot(tick)
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var property_strings := properties.map(func(it): return it.to_string())
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var reference_snapshot := _history.get_history(reference_tick)
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var diff_snapshot := reference_snapshot.make_patch(snapshot)
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_full_snapshot = snapshot.as_dictionary()
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_encoded_snapshot = diff_snapshot.as_dictionary()
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if diff_snapshot.is_empty():
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return PackedByteArray()
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var buffer := StreamPeerBuffer.new()
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buffer.put_u8(_version)
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for property in diff_snapshot.properties():
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var property_idx := _property_indexes.get_by_value(property) as int
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var property_value = diff_snapshot.get_value(property)
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buffer.put_u8(property_idx)
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buffer.put_var(property_value)
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return buffer.data_array
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func decode(data: PackedByteArray, properties: Array[PropertyEntry]) -> _PropertySnapshot:
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var result := _PropertySnapshot.new()
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if data.is_empty():
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return result
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var buffer := StreamPeerBuffer.new()
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buffer.data_array = data
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var packet_version := buffer.get_u8()
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if packet_version != _version:
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if not _has_received:
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# This is the first time we receive data
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# Assume the version is OK
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_version = packet_version
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else:
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# Since we don't remove entries, only add, we can still parse what
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# we can
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_logger.warning("Property config version mismatch - own %d != received %d", [_version, packet_version])
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_has_received = true
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while buffer.get_available_bytes() > 0:
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var property_idx := buffer.get_u8()
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var property_value := buffer.get_var()
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if not _property_indexes.has_key(property_idx):
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_logger.warning("Received unknown property index %d, ignoring!", [property_idx])
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continue
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var property_entry := _property_indexes.get_by_key(property_idx)
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result.set_value(property_entry, property_value)
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return result
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func apply(tick: int, snapshot: _PropertySnapshot, reference_tick: int, sender: int = -1) -> bool:
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if tick < NetworkRollback.history_start:
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# State too old!
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_logger.error(
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"Received diff snapshot for @%d, rejecting because older than %s frames",
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[tick, NetworkRollback.history_limit]
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)
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return false
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if snapshot.is_empty():
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return true
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if sender > 0:
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snapshot.sanitize(sender, _property_cache)
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if snapshot.is_empty():
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_logger.warning("Received invalid diff from #%s for @%s", [sender, tick])
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return false
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if not _history.has(reference_tick):
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# Reference tick missing, hope for the best
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_logger.warning("Reference tick %d missing for #%s applying %d", [reference_tick, sender, tick])
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var reference_snapshot := _history.get_snapshot(reference_tick)
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_history.set_snapshot(tick, reference_snapshot.merge(snapshot))
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return true
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# TODO: Rework metrics so these are not needed
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func get_encoded_snapshot() -> Dictionary:
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return _encoded_snapshot
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func get_full_snapshot() -> Dictionary:
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return _full_snapshot
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func _ensure_property_idx(property: String) -> bool:
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if _property_indexes.has_value(property):
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return false
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assert(_property_indexes.size() < 256, "Property index map is full, can't add new property!")
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var idx := hash(property) % 256
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while _property_indexes.has_key(idx):
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idx = hash(idx + 1) % 256
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_property_indexes.put(idx, property)
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return true
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