fix: suppress 3 benign startup warnings on Windows client
- Create missing server/plugins/ dir with .gdignore (stops PluginManager warning) - Create config/default_server_config.cfg (stops ServerConfig error) - Reorder light look_at after add_child (stops 'not in tree' warning) - Switch rendering_method from opengl3 to forward_plus (RTX 2080 Vulkan works fine; gray screen was server-scene issue not OpenGL)
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@@ -0,0 +1,4 @@
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# This directory is a placeholder for server plugins.
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# Plugins are loaded dynamically at runtime via PluginManager.
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# The .gdignore file prevents Godot from scanning this directory
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# for script classes at edit time.
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