fix: suppress 3 benign startup warnings on Windows client
- Create missing server/plugins/ dir with .gdignore (stops PluginManager warning) - Create config/default_server_config.cfg (stops ServerConfig error) - Reorder light look_at after add_child (stops 'not in tree' warning) - Switch rendering_method from opengl3 to forward_plus (RTX 2080 Vulkan works fine; gray screen was server-scene issue not OpenGL)
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@@ -70,8 +70,8 @@ func _setup_scene() -> void:
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light.light_energy = 1.0
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light.shadow_enabled = true
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light.position = Vector3(10, 20, 10)
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light.look_at(Vector3.ZERO)
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add_child(light)
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light.look_at(Vector3.ZERO)
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# ---------------------------------------------------------------------------
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# Player replication handlers (called when server broadcasts via RPC)
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