Fresh start: replace with naxIO/netfox-cs-sample foundation
Complete replacement of the tactical-shooter project with the netfox-cs-sample (MIT) — a CS 1.6 inspired multiplayer FPS built with Godot 4 and netfox. ## What's new - Full CS-style gameplay: teams (T/CT), rounds, economy, buy menu - 6 weapons: Knife, Glock, USP, AK-47, M4A1, AWP - Bomb plant/defuse with 2 bombsites - Flashbang & smoke grenades - Proper netfox rollback netcode at 64 tick - Network popup UI for host/join - HUD, crosshair, round timer, scoreboard - All netfox singletons registered as autoloads (works in exported builds) ## Architecture - Listen-server (host from client, no dedicated server binary) - Multiplayer-fps game lives at examples/multiplayer-fps/ - Netfox addons registered as autoloads for exported build compat - Godot 4.7 with Forward+ renderer ## Removed - Old headless-server architecture (client_main, server_main, player.gd, etc.) - Custom netfox bootstrap with ENet fallback - Old ChaffGames FPS template (2,420 lines, 844 KB) - SimulationServer GDExtension stub - Godot-jolt physics (netfox sample uses default Godot physics) - Duplicate weapon_data.gd, anti_cheat.gd, round_manager.gd, etc. - Server browser API Python venv (87 MB) - test_range map and modular assets ## Preserved - Git history - Server config at config/default_server_config.cfg - Windows export preset - Build directory (gitignored) Co-authored-by: naxIO <naxIO@users.noreply.github.com>
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# Godot
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.godot/
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import/
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*.import
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*.translation
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*.tres~
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*.tscn~
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*.godot
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# OS
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.DS_Store
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Thumbs.db
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# Build output
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build/
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# Editor
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.idea/
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.vscode/
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*.swo
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*~
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# OS
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.DS_Store
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Thumbs.db
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# Python
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__pycache__/
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*.pyc
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# Build
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client/build/
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server/build/
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*.zip
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*.exe
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*.pck
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# Netfox
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addons/netfox/encoder/*.gd
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addons/netfox/extras/plugin.cfg
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addons/netfox/icons/*.svg.import
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addons/netfox/internals/plugin.cfg
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addons/netfox/noray/plugin.cfg
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addons/netfox/plugin.cfg
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# Secrets (operator must create per deployment)
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server/data/rcon_password.cfg
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build/
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build/
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# Secrets
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rcon_password.cfg
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