Quaternius weapons, input fixes, sound & path fixes

- Added 6 Quaternius weapon models (Pistol, Revolver, Rifle, Shotgun, P90, SniperRifle)
- Created weapon resource files with balanced stats
- Wired Pistol + Rifle into player.tscn replacing Kenney blasters
- Fixed WASD input (matched input map action names)
- Fixed Escape key toggles mouse capture
- Added Audio autoload singleton
- Fixed broken sound asset paths across all scripts
- Fixed all scene ext_resource text paths (nested under assets/kenney-fps/)
- Fixed all .import source_file paths
- Deleted stale .import files (will be regenerated by editor on open)
This commit is contained in:
2026-07-05 22:53:27 -04:00
parent 695e4db5cd
commit 91b878f347
155 changed files with 20335 additions and 972 deletions
+7 -7
View File
@@ -1,12 +1,12 @@
[gd_scene load_steps=9 format=3 uid="uid://dl2ed4gkybggf"]
[ext_resource type="Script" uid="uid://cu47grjp072jk" path="res://objects/player.gd" id="1_ffboj"]
[ext_resource type="Resource" uid="uid://cu2gtxlcmbb34" path="res://weapons/blaster-repeater.tres" id="2_6epbw"]
[ext_resource type="Texture2D" uid="uid://8ggihh27mlrr" path="res://sprites/blob_shadow.png" id="2_b0fo8"]
[ext_resource type="Script" uid="uid://dg01pkkc1c5vd" path="res://scripts/weapon.gd" id="2_i825w"]
[ext_resource type="Resource" uid="uid://c56y8pqoyk15f" path="res://weapons/blaster.tres" id="3_kr4p8"]
[ext_resource type="SpriteFrames" uid="uid://dbv3sy5qjatnl" path="res://sprites/burst_animation.tres" id="4_m6ukc"]
[ext_resource type="AudioStream" uid="uid://cydjn1ct3hps2" path="res://sounds/walking.ogg" id="5_ics1s"]
[ext_resource type="Script" uid="uid://cu47grjp072jk" path="res://assets/kenney-fps/objects/player.gd" id="1_ffboj"]
[ext_resource type="Resource" uid="uid://quaternius_pistol_auto" path="res://assets/quaternius/weapons/pistol.tres" id="2_6epbw"]
[ext_resource type="Texture2D" uid="uid://8ggihh27mlrr" path="res://assets/kenney-fps/sprites/blob_shadow.png" id="2_b0fo8"]
[ext_resource type="Script" uid="uid://dg01pkkc1c5vd" path="res://assets/kenney-fps/scripts/weapon.gd" id="2_i825w"]
[ext_resource type="Resource" uid="uid://quaternius_rifle_auto" path="res://assets/quaternius/weapons/rifle.tres" id="3_kr4p8"]
[ext_resource type="SpriteFrames" uid="uid://dbv3sy5qjatnl" path="res://assets/kenney-fps/sprites/burst_animation.tres" id="4_m6ukc"]
[ext_resource type="AudioStream" uid="uid://cydjn1ct3hps2" path="res://assets/kenney-fps/sounds/walking.ogg" id="5_ics1s"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_gdq8c"]
radius = 0.3