fix: Windows client compile errors — get_world_3d on Node, array type mismatch, null plugin guard, maps format
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[configuration]
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entry_symbol = "gdextension_entry"
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compatibility_minimum = "4.2"
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[libraries]
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linux.x86_64 = "res://gdextension/simulation/gdextension/bin/linux/libsimulation.so"
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windows.x86_64 = ""
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macos.universal = ""
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uid://4ivoytu0kqkn
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