[gd_scene load_steps=2 format=3]
[ext_resource type="Material" path="res://assets/materials/wall_concrete_01.tres" id="1"]

[node name="WallCorner01" type="CSGCombiner3D"]
use_collision = false
visibility_range_end = 50.0
visibility_range_end_margin = 5.0
[node name="WallA" type="CSGBox3D" parent="WallCorner01"]
operation = 0
size = Vector3(2.56, 2.56, 0.16)
material = ExtResource("1")
use_collision = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0.08)
[node name="WallB" type="CSGBox3D" parent="WallCorner01"]
operation = 0
size = Vector3(0.16, 2.56, 2.56)
material = ExtResource("1")
use_collision = true
transform = Transform3D(0, 0, -1, 0, 1, 0, 1, 0, 0, 0.08, 0, 0)
