[gd_resource type="StandardMaterial3D" load_steps=5 format=3]
[ext_resource type="Texture2D" path="res://assets/textures/floor_concrete_01/basecolor.png" id="1"]
[ext_resource type="Texture2D" path="res://assets/textures/floor_concrete_01/normal.png" id="2"]
[ext_resource type="Texture2D" path="res://assets/textures/floor_concrete_01/roughness.png" id="3"]
[ext_resource type="Texture2D" path="res://assets/textures/floor_concrete_01/metallic.png" id="4"]

[resource]
albedo_texture = ExtResource("1")
normal_enabled = true
normal_texture = ExtResource("2")
normal_scale = 0.8
roughness = 0.9
roughness_texture = ExtResource("3")
metallic = 0.0
metallic_texture = ExtResource("4")
texture_filter = 1
uv1_scale = Vector3(2.0, 2.0, 1.0)
