[gd_scene load_steps=2 format=3]
[ext_resource type="Material" path="res://assets/materials/wall_concrete_01.tres" id="1"]

[node name="WallWindow01" type="CSGCombiner3D"]
use_collision = false
visibility_range_end = 40.0
visibility_range_end_margin = 5.0
[node name="MainWall" type="CSGBox3D" parent="WallWindow01"]
operation = 0
size = Vector3(2.56, 2.56, 0.16)
material = ExtResource("1")
use_collision = true
[node name="WindowCutout" type="CSGBox3D" parent="WallWindow01"]
operation = 1
size = Vector3(1.2, 0.8, 0.2)
use_collision = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.3, 0)
