# Tactical Shooter

A competitive, round-based tactical FPS built in Godot 4.

- 128-tick authoritative dedicated servers
- GDExtension (C++) simulation core
- Community-hostable, self-hosted server browser
- [Map-making SDK](docs/mapmaking/00-index.md) for community maps

See [PLANS/PROJECT_PLAN.md](PLANS/PROJECT_PLAN.md) for the full build plan.
See [Mapmaking SDK docs](docs/mapmaking/00-index.md) to build and ship custom maps.
