#ifndef TACTICAL_SHOOTER_REGISTER_TYPES_H
#define TACTICAL_SHOOTER_REGISTER_TYPES_H

#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/godot.hpp>

namespace tactical_shooter {

void initialize_simulation_module(godot::ModuleInitializationLevel p_level);
void uninitialize_simulation_module(godot::ModuleInitializationLevel p_level);

} // namespace tactical_shooter

#endif // TACTICAL_SHOOTER_REGISTER_TYPES_H
