[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://joecqmf51gl0"]

[sub_resource type="Gradient" id="Gradient_t3ujw"]
interpolation_mode = 2
colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)

[sub_resource type="GradientTexture2D" id="GradientTexture2D_6a55y"]
gradient = SubResource("Gradient_t3ujw")
width = 256
height = 256
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(0.75, 0.5)

[resource]
transparency = 1
shading_mode = 2
specular_mode = 2
albedo_color = Color(0.701961, 0.901961, 1, 1)
albedo_texture = SubResource("GradientTexture2D_6a55y")
rim_tint = 1.0
texture_repeat = false
billboard_mode = 1
billboard_keep_scale = true
proximity_fade_enabled = true
