fix: real VU meter levels from pipeline instead of random animation

- Added input_level and output_level to /api/state (scaled 0-100)
- React RigScreen now reads real levels from state instead of random walk
- When no audio flows, VU meters show flat (0) instead of fake animation
This commit is contained in:
2026-06-12 17:09:49 -04:00
parent 32690c293e
commit 7498ad55fc
4 changed files with 13 additions and 16 deletions
+6 -14
View File
@@ -460,23 +460,11 @@ function SlidePanel({ children, onClose }) {
// 1. RIG SCREEN ────────────────────────────────────────────────
function RigScreen({ state, connected }) {
const [volume, setVolume] = useState(state?.master_volume != null ? Math.round(state.master_volume * 100) : 80);
const [vuL, setVuL] = useState(45);
const [vuR, setVuR] = useState(42);
const [saving, setSaving] = useState(false);
useEffect(() => {
if (state?.master_volume != null) setVolume(Math.round(state.master_volume * 100));
}, [state?.master_volume]);
// Animated VU
useEffect(() => {
const id = setInterval(() => {
setVuL(prev => Math.max(10, Math.min(95, prev + (Math.random() - 0.48) * 12)));
setVuR(prev => Math.max(10, Math.min(95, prev + (Math.random() - 0.48) * 12)));
}, 90);
return () => clearInterval(id);
}, []);
const handleVolume = async (val) => {
setVolume(val);
try {
@@ -497,6 +485,10 @@ function RigScreen({ state, connected }) {
} catch (e) { /* ignore */ }
};
// Real audio levels from the pipeline (0-100 scale, updated every poll cycle)
const inputLevel = state?.input_level ?? 0;
const outputLevel = state?.output_level ?? 0;
return (
<div style={{ display: "flex", flexDirection: "column", height: "100%" }}>
<div className="screen-header">
@@ -518,8 +510,8 @@ function RigScreen({ state, connected }) {
</div>
</div>
<div style={{ display: "flex", gap: 6, alignItems: "center" }}>
<VUMeter level={vuL} height={44} />
<VUMeter level={vuR} height={44} />
<VUMeter level={inputLevel} height={44} />
<VUMeter level={outputLevel} height={44} />
</div>
</div>
<div className="screen-body">