Files
op-pedal/src/MapPathFeature.hpp
T
Robin E. R. Davies 890368352f MOD Gui support.
2025-07-10 11:37:02 -04:00

85 lines
3.2 KiB
C++

// Copyright (c) 2023 Robin Davies
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#pragma once
#include "lv2/state/state.h"
#include <filesystem>
#include "MapFeature.hpp"
#include <memory>
#include <vector>
#include <filesystem>
#include "PiPedalUI.hpp"
namespace pipedal
{
class Lv2PluginInfo;
struct ResourceFileMapping {
std::filesystem::path resourcePath; // absolute path of the resource directory.
std::filesystem::path storagePath; // absolute path of where resource directory files get placed.
std::vector<UiFileType> fileTypes;
};
class MapPathFeature
{
public:
MapPathFeature();
void Prepare(MapFeature* map);
void SetPluginStoragePath(const std::string&path) { storagePath = path;}
void AddResourceFileMapping(const ResourceFileMapping &resourceFileMapping)
{
this->resourceFileMappings.push_back(resourceFileMapping);
}
const std::vector<ResourceFileMapping> &GetResourceFileMappings() const { return resourceFileMappings; }
const std::string&GetPluginStoragePath() const { return storagePath; }
const LV2_Feature*GetMapPathFeature() { return &mapPathFeature;}
const LV2_Feature*GetMakePathFeature() { return &makePathFeature;}
const LV2_Feature*GetFreePathFeature() { return &freePathFeature;}
private:
std::shared_ptr<Lv2PluginInfo> pluginInfo;
char *AbsolutePath(const char *abstract_path);
static char *FnAbsolutePath(LV2_State_Map_Path_Handle handle,
const char *abstract_path);
LV2_State_Map_Path lv2_state_map_path;
LV2_State_Make_Path lv2_state_make_path;
LV2_State_Free_Path lv2_state_free_path;
void FreePath(char *path);
static void FnFreePath(LV2_State_Free_Path_Handle handle, char* path);
LV2_Feature mapPathFeature;
LV2_Feature makePathFeature;
LV2_Feature freePathFeature;
char *AbstractPath(const char *abstract_path);
static char * FnAbstractPath(
LV2_State_Map_Path_Handle handle,
const char *absolute_path);
private:
std::string storagePath;
std::vector<ResourceFileMapping> resourceFileMappings;
};
}