85 lines
3.2 KiB
C++
85 lines
3.2 KiB
C++
// Copyright (c) 2023 Robin Davies
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do so,
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// subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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#pragma once
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#include "lv2/state/state.h"
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#include <filesystem>
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#include "MapFeature.hpp"
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#include <memory>
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#include <vector>
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#include <filesystem>
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#include "PiPedalUI.hpp"
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namespace pipedal
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{
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class Lv2PluginInfo;
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struct ResourceFileMapping {
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std::filesystem::path resourcePath; // absolute path of the resource directory.
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std::filesystem::path storagePath; // absolute path of where resource directory files get placed.
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std::vector<UiFileType> fileTypes;
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};
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class MapPathFeature
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{
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public:
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MapPathFeature();
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void Prepare(MapFeature* map);
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void SetPluginStoragePath(const std::string&path) { storagePath = path;}
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void AddResourceFileMapping(const ResourceFileMapping &resourceFileMapping)
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{
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this->resourceFileMappings.push_back(resourceFileMapping);
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}
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const std::vector<ResourceFileMapping> &GetResourceFileMappings() const { return resourceFileMappings; }
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const std::string&GetPluginStoragePath() const { return storagePath; }
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const LV2_Feature*GetMapPathFeature() { return &mapPathFeature;}
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const LV2_Feature*GetMakePathFeature() { return &makePathFeature;}
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const LV2_Feature*GetFreePathFeature() { return &freePathFeature;}
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private:
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std::shared_ptr<Lv2PluginInfo> pluginInfo;
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char *AbsolutePath(const char *abstract_path);
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static char *FnAbsolutePath(LV2_State_Map_Path_Handle handle,
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const char *abstract_path);
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LV2_State_Map_Path lv2_state_map_path;
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LV2_State_Make_Path lv2_state_make_path;
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LV2_State_Free_Path lv2_state_free_path;
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void FreePath(char *path);
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static void FnFreePath(LV2_State_Free_Path_Handle handle, char* path);
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LV2_Feature mapPathFeature;
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LV2_Feature makePathFeature;
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LV2_Feature freePathFeature;
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char *AbstractPath(const char *abstract_path);
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static char * FnAbstractPath(
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LV2_State_Map_Path_Handle handle,
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const char *absolute_path);
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private:
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std::string storagePath;
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std::vector<ResourceFileMapping> resourceFileMappings;
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};
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} |