128 lines
4.9 KiB
C++
128 lines
4.9 KiB
C++
/*
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* Copyright (c) 2025 Robin E. R. Davies
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* All rights reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#pragma once
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#include <string>
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#include <memory>
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#include <cstdint>
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#include <vector>
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#include <filesystem>
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#include "AudioFileMetadata.hpp"
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#include "TemporaryFile.hpp"
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namespace pipedal
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{
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class ThumbnailTemporaryFile : public TemporaryFile
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{
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private:
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// Private constructor to enforce the use of CreateTemporaryFile or the other constructor.
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explicit ThumbnailTemporaryFile(const std::filesystem::path &temporaryDirectory);
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public:
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using super = TemporaryFile;
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ThumbnailTemporaryFile() = default;
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ThumbnailTemporaryFile(const ThumbnailTemporaryFile &) = delete;
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ThumbnailTemporaryFile(ThumbnailTemporaryFile &&) = default;
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ThumbnailTemporaryFile &operator=(const ThumbnailTemporaryFile &) = delete;
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ThumbnailTemporaryFile &operator=(ThumbnailTemporaryFile &&) = default;
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public:
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static ThumbnailTemporaryFile CreateTemporaryFile(const std::filesystem::path &tempDirectory, const std::string &mimeType);
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static ThumbnailTemporaryFile FromFile(const std::filesystem::path &filePath, const std::string &mimeType);
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public:
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void SetNonDeletedPath(const std::filesystem::path &path, const std::string &mimeType = "audio/mpeg")
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{
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TemporaryFile::SetNonDeletedPath(path);
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// Set the MIME type for audio files.
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this->mimeType = mimeType; // Default MIME type, can be set later.
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}
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void Attach(const std::filesystem::path &path, const std::string &mimeType);
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std::string GetMimeType()
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{
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return mimeType;
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}
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void SetMimeType(const std::string &mimeType)
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{
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this->mimeType = mimeType;
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}
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private:
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std::string mimeType = "image/jpeg"; // Default MIME type, can be set later.
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};
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class AudioDirectoryInfo
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{
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protected:
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AudioDirectoryInfo() {}
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virtual ~AudioDirectoryInfo() {}
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public:
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using self = AudioDirectoryInfo;
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using Ptr = std::shared_ptr<self>;
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static Ptr Create(
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const std::filesystem::path &path,
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const std::filesystem::path &indexPath = "");
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virtual std::vector<AudioFileMetadata> GetFiles() = 0;
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virtual ThumbnailTemporaryFile GetThumbnail(const std::string &fileNameOnly, int32_t width, int32_t height) = 0;
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virtual std::string GetNextAudioFile(const std::string &fileNameOnly) = 0;
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virtual std::string GetPreviousAudioFile(const std::string &fileNameOnly) = 0;
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virtual void MoveAudioFile(
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const std::string &directory,
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int32_t fromPosition,
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int32_t toPosition) = 0;
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static ThumbnailTemporaryFile DefaultThumbnailTemporaryFile();
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static void SetTemporaryDirectory(const std::filesystem::path &path);
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static void SetResourceDirectory(const std::filesystem::path &path);
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virtual size_t TestGetNumberOfThumbnails() = 0; // test use only.
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virtual void TestSetIndexPath(const std::filesystem::path &path) = 0;
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public:
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static std::filesystem::path GetTemporaryDirectory();
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static std::filesystem::path GetResourceDirectory();
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private:
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static std::filesystem::path temporaryDirectory;
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static std::filesystem::path resourceDirectory;
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;
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};
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std::filesystem::path IndexPathToShadowIndexPath(const std::filesystem::path &audioRootDirectory, const std::filesystem::path &path);
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// recover the original path fromthe shadow index path.
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std::filesystem::path ShadowIndexPathToIndexPath(const std::filesystem::path &audioRootDirectory, const std::filesystem::path &path);
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std::filesystem::path GetShadowIndexDirectory(const std::filesystem::path &audioRootDirectory, const std::filesystem::path &path);
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bool isArtworkFileName(const std::string &fileName);
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} |