Files
op-pedal/src/Lv2Pedalboard.hpp
T
Robin Davies a3dca9fa5c Toob Flanger, Stereo Reverb, bug fixes
- support state in factory presets.
- Use uncompressed json for settings files.
- Set current plugin preset name to last loaded plugin preset.
- Append plugins after  start node,  before end node fixed.
- Correctly release web socket when web app goes idle.
- Fit and finish issues.
2023-06-07 04:57:13 -04:00

166 lines
5.4 KiB
C++

// Copyright (c) 2022 Robin Davies
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#pragma once
#include "Pedalboard.hpp"
#include "PluginHost.hpp"
#include "Lv2Effect.hpp"
#include "BufferPool.hpp"
#include <functional>
#include <lv2/urid/urid.h>
#include <functional>
#include "DbDezipper.hpp"
namespace pipedal {
class RealtimeVuBuffers;
class RealtimePatchPropertyRequest;
class RealtimeRingBufferWriter;
struct Lv2PedalboardError {
int64_t intanceId;
std::string message;
};
class Lv2PedalboardErrorList: public std::vector<Lv2PedalboardError> // (forward declaration issues with a using statement)
{
};
class Lv2Pedalboard {
IHost *pHost = nullptr;
DbDezipper inputVolume;
DbDezipper outputVolume;
BufferPool bufferPool;
std::vector<float*> pedalboardInputBuffers;
std::vector<float*> pedalboardOutputBuffers;
std::vector<std::shared_ptr<IEffect> > effects;
std::vector<IEffect* > realtimeEffects; // std::shared_ptr is not thread-safe!!
using Action = std::function<void()>;
using ProcessAction = std::function<void(uint32_t frames)>;
std::vector<Action> activateActions;
std::vector<ProcessAction> processActions;
std::vector<Action> deactivateActions;
float *CreateNewAudioBuffer();
RealtimeRingBufferWriter *ringBufferWriter;
enum class MappingType {
Linear,
Circular,
Momentary,
Latched,
};
class MidiMapping {
public:
std::shared_ptr<Lv2PluginInfo> pluginInfo; // lifecycle
const Lv2PortInfo *pPortInfo = nullptr; // owned by port.
int instanceId = -1;
int effectIndex = -1;
int controlIndex = -1;
int key; // key to the note or control. internal use only.
bool hasLastValue = false;
float lastValue = -1;
MappingType mappingType;
MidiBinding midiBinding;
};
std::vector<MidiMapping> midiMappings;
std::vector<float*> PrepareItems(
std::vector<PedalboardItem> & items,
std::vector<float*> inputBuffers,
Lv2PedalboardErrorList &errorList
);
void PrepareMidiMap(const Pedalboard&pedalboard);
void PrepareMidiMap(const PedalboardItem&pedalboardItem);
std::vector<float*> AllocateAudioBuffers(int nChannels);
int CalculateChainInputs(const std::vector<float *> &inputBuffers, const std::vector<PedalboardItem> &items);
void AppendParameterRequest(uint8_t*atomBuffer, LV2_URID uridParameter);
public:
Lv2Pedalboard() { }
~Lv2Pedalboard() { }
void Prepare(IHost *pHost,Pedalboard&pedalboard, Lv2PedalboardErrorList &errorList);
std::vector<IEffect* > GetEffects() { return realtimeEffects; }
int GetIndexOfInstanceId(uint64_t instanceId) {
for (int i = 0; i < this->realtimeEffects.size(); ++i)
{
if (this->realtimeEffects[i]->GetInstanceId() == instanceId) return i;
}
return -1;
}
IEffect*GetEffect(uint64_t instanceId) {
for (int i = 0; i < realtimeEffects.size(); ++i) {
if (realtimeEffects[i]->GetInstanceId() == instanceId)
{
return realtimeEffects[i];
}
}
return nullptr;
}
void Activate();
void Deactivate();
bool Run(float**inputBuffers, float**outputBuffers,uint32_t samples, RealtimeRingBufferWriter*realtimeWriter);
void ResetAtomBuffers();
void ProcessParameterRequests(RealtimePatchPropertyRequest *pParameterRequests);
void GatherPatchProperties(RealtimePatchPropertyRequest *pParameterRequests);
std::vector<float*> &GetInputBuffers() { return this->pedalboardInputBuffers;}
std::vector<float*> &GetoutputBuffers() { return this->pedalboardOutputBuffers;}
int GetControlIndex(uint64_t instanceId,const std::string&symbol);
void SetControlValue(int effectIndex, int portIndex, float value);
void SetInputVolume(float value) { this->inputVolume.SetTarget(value);}
void SetOutputVolume(float value) { this->outputVolume.SetTarget(value);}
void SetBypass(int effectIndex,bool enabled);
void ComputeVus(RealtimeVuBuffers *vuConfiguration, uint32_t samples, float**inputBuffers, float**outputBuffers);
float GetControlOutputValue(int effectIndex, int portIndex);
typedef void (MidiCallbackFn) (void* data,uint64_t intanceId, int controlIndex, float value);
void OnMidiMessage(size_t size, uint8_t*data,
void *callbackHandle,
MidiCallbackFn*pfnCallback);
};
} // namespace