@prefix lv2: . @prefix rdfs: . @prefix modgui: . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . a lv2:Plugin ; lv2:binary ; rdfs:seeAlso . # # modgui:gui [ # modgui:resourcesDirectory ; # modgui:iconTemplate ; # modgui:stylesheet ; # modgui:screenshot ; # modgui:thumbnail ; # modgui:javascript ; # modgui:brand "TooB" ; # modgui:label "TooB Power Stage" ; # modgui:monitoredOutputs [ lv2:symbol "notify"] ; # modgui:port [ # lv2:index 0 ; # lv2:symbol "trim1" ; # lv2:name "TRIM" ; # ] , [ # lv2:index 1 ; # lv2:symbol "gain1" ; # lv2:name "GAIN" ; # ] , [ # lv2:index 2 ; # lv2:symbol "locut1" ; # lv2:name "LO CUT" ; # ] , [ # lv2:index 3 ; # lv2:symbol "hicut1" ; # lv2:name "HI CUT" ; # ], [ # lv2:index 22 ; # lv2:symbol "shape1" ; # lv2:name "SHAPE1" ; # ], [ # lv2:index 4 ; # lv2:symbol "gain2_enable" ; # lv2:name "Ena" ; # ] , [ # lv2:index 5 ; # lv2:symbol "trim2" ; # lv2:name "TRIM" ; # ] , [ # lv2:index 6 ; # lv2:symbol "gain2" ; # lv2:name "GAIN" ; # ] , [ # lv2:index 7 ; # lv2:symbol "locut2" ; # lv2:name "LO CUT" ; # ] , [ # lv2:index 8 ; # lv2:symbol "hicut2" ; # lv2:name "HI CUT" ; # ], [ # lv2:index 23 ; # lv2:symbol "shape2" ; # lv2:name "SHAPE2" ; # ] , [ # lv2:index 9 ; # lv2:symbol "gain3_enable" ; # lv2:name "Ena" ; # ] , # [ # lv2:index 10 ; # lv2:symbol "trim3" ; # lv2:name "TRIM" ; # ] , [ # lv2:index 11 ; # lv2:symbol "gain3" ; # lv2:name "GAIN" ; # ] , [ # lv2:index 12 ; # lv2:symbol "locut3" ; # lv2:name "LO CUT" ; # ] , [ # lv2:index 13 ; # lv2:symbol "hicut3" ; # lv2:name "HI CUT" ; # ] , [ # lv2:index 24 ; # lv2:symbol "shape3" ; # lv2:name "SHAPE3" ; # ], [ # lv2:index 14 ; # lv2:symbol "sag" ; # lv2:name "SAG" ; # ] , [ # lv2:index 15 ; # lv2:symbol "sagd" ; # lv2:name "SAGD" ; # ], [ # lv2:index 16 ; # lv2:symbol "master" ; # lv2:name "MASTER" ; # ], # [ # a lv2:InputPort , # lv2:ControlPort ; # lv2:index 21 ; # lv2:symbol "sagf" ; # lv2:name "SagF"; # ] # ; # ] . # # modgui:gui [ # modgui:resourcesDirectory ; # modgui:javascript ; # modgui:iconTemplate ; # modgui:stylesheet ; # modgui:screenshot ; # modgui:thumbnail ; # modgui:brand "TooB" ; # modgui:label "TooB Input Stage" ; # modgui:monitoredOutputs [ lv2:symbol "notify"] ; # modgui:port [ # lv2:index 0 ; # lv2:symbol "trim" ; # lv2:name "Trim" ; # ] , [ # lv2:index 1 ; # lv2:symbol "locut" ; # lv2:name "Lo Cut" ; # ] , [ # lv2:index 2 ; # lv2:symbol "bright" ; # lv2:name "Bright" ; # ] , [ # lv2:index 3 ; # lv2:symbol "brightf" ; # lv2:name "Bright F" ; # ] , [ # lv2:index 4 ; # lv2:symbol "hicut" ; # lv2:name "Hi Cut" ; # ] , [ # lv2:index 5 ; # lv2:symbol "gate_t" ; # lv2:name "Gate T" ; # ] , [ # lv2:index 6 ; # lv2:symbol "boost" ; # lv2:name "Boost" ; # ] # ; # ] . # # modgui:gui [ # modgui:resourcesDirectory ; # modgui:javascript ; # modgui:iconTemplate ; # modgui:stylesheet ; # modgui:screenshot ; # modgui:thumbnail ; # modgui:brand "TooB" ; # modgui:label "TooB Cab Simulator" ; # modgui:monitoredOutputs [ lv2:symbol "notify"] ; # modgui:port [ # lv2:index 0 ; # lv2:symbol "locut" ; # lv2:name "Lo Cut" ; # ] , [ # lv2:index 1 ; # lv2:symbol "bright" ; # lv2:name "Bright" ; # ] , [ # lv2:index 2 ; # lv2:symbol "brightf" ; # lv2:name "F" ; # ] , [ # lv2:index 3 ; # lv2:symbol "hicut" ; # lv2:name "Hi Cut" ; # ], [ # lv2:index 4 ; # lv2:symbol "comb" ; # lv2:name "Comb" ; # ], [ # lv2:index 5 ; # lv2:symbol "combf" ; # lv2:name "F" ; # ], [ # lv2:index 6 ; # lv2:symbol "trim" ; # lv2:name "Trim" ; # ] # ; # ] . # # modgui:gui [ # modgui:resourcesDirectory ; # modgui:javascript ; # modgui:iconTemplate ; # modgui:stylesheet ; # modgui:screenshot ; # modgui:thumbnail ; # modgui:brand "TooB" ; # modgui:label "TooB Tone Stack" ; # modgui:monitoredOutputs [ lv2:symbol "notify"] ; # modgui:port [ # lv2:index 0 ; # lv2:symbol "bass" ; # lv2:name "Bass" ; # ] , [ # lv2:index 1 ; # lv2:symbol "mid" ; # lv2:name "Mid" ; # ], [ # lv2:index 2 ; # lv2:symbol "treble" ; # lv2:name "Treble" ; # ] , [ # lv2:index 3 ; # lv2:symbol "ampmodel" ; # lv2:name "Amp Model" ; # ] # ; # ] .