// Copyright (c) 2022 Robin Davies // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do so, // subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS // FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR // COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN // CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. const LARGE_NUMBER = 0x1FFFFFFF; const EMPTY_WIDTH = -LARGE_NUMBER * 2; class Rect { x: number; y: number; width: number; height: number; constructor(x: number = LARGE_NUMBER, y: number = LARGE_NUMBER, width: number = EMPTY_WIDTH, height: number = EMPTY_WIDTH) { this.x = x; this.y = y; this.width = width; this.height = height; } toString() { return '{' + this.x + "," + this.y + " " + this.width + "," + this.height +"}"; } copy(): Rect { let result = new Rect(); result.x = this.x; result.y = this.y; result.width = this.width; result.height = this.height; return result; } contains(x: number, y: number) { return (x >= this.x) && x < this.x+this.width && y >= this.y && y < this.y + this.height; } get right(): number { return this.x + this.width; } get bottom(): number { return this.y + this.height; } isEmpty(): boolean { return this.width === 0 || this.height === 0; } clear(): void { this.x = LARGE_NUMBER; this.y = LARGE_NUMBER; this.width = EMPTY_WIDTH; this.height = EMPTY_WIDTH; } accumulate(rect: Rect): void { let right = Math.max(rect.x + rect.width, this.x + this.width); let bottom = Math.max(rect.y + rect.height, this.y + this.height); this.x = Math.min(rect.x, this.x); this.y = Math.min(rect.y, this.y); this.width = right - this.x; this.height = bottom - this.y; } union(rect: Rect): Rect { let result = new Rect(); result.x = Math.min(this.x, rect.x); result.y = Math.min(this.y, rect.y); result.width = Math.max(this.x + this.width, rect.x + rect.width) - result.x; result.height = Math.max(this.y + this.height, rect.x + rect.height) - result.y; return result; } offset(xOffset: number, yOffset: number) { this.x += xOffset; this.y += yOffset; } } export default Rect;