// Copyright (c) Robin E.R. Davies
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.



export default class JackServerSettings {
    deserialize(input: any): JackServerSettings {
        this.valid = input.valid;
        this.isOnboarding = input.isOnboarding;
        this.isJackAudio = input.isJackAudio;
        this.rebootRequired = input.rebootRequired;
        this.alsaInputDevice = input.alsaInputDevice ?? "";
        this.alsaOutputDevice = input.alsaOutputDevice ?? "";
        this.alsaInputDeviceName = input.alsaInputDeviceName ?? this.alsaInputDevice;
        this.alsaOutputDeviceName = input.alsaOutputDeviceName ?? this.alsaOutputDevice;
        this.sampleRate = input.sampleRate;
        this.bufferSize = input.bufferSize;
        this.numberOfBuffers = input.numberOfBuffers;
        return this;
    }
    // constructor(alsaDevice: string, sampleRate?: number, bufferSize?: number, numberOfBuffers?: number)
    // {
    //     if (sampleRate) this.sampleRate = sampleRate;
    //     if (bufferSize) this.bufferSize = bufferSize;
    //     if (numberOfBuffers) this.numberOfBuffers = numberOfBuffers;
    //     if (numberOfBuffers) {
    //         this.valid = true;
    //     }
    // }
    clone(): JackServerSettings {
        return new JackServerSettings().deserialize(this);
    }
    valid: boolean = false;
    isOnboarding: boolean = true;
    rebootRequired = false;
    isJackAudio = false;
    alsaInputDevice: string = "";
    alsaOutputDevice: string = "";
    alsaInputDeviceName: string = "";
    alsaOutputDeviceName: string = "";
    sampleRate = 48000;
    bufferSize = 64;
    numberOfBuffers = 3;

    /**
     * Configure this instance to use the dummy audio device. This mirrors the
     * behaviour of the backend JackServerSettings::UseDummyAudioDevice method
     * and is used when temporarily releasing ALSA devices.
     * Needed when changing devices and when testing new settings with apply button.
     */
    useDummyAudioDevice() {
        if (this.sampleRate === 0) {
            this.sampleRate = 48000;
        }
        this.valid = true;
        this.alsaInputDevice = "__DUMMY_AUDIO__dummy:channels_2";
        this.alsaOutputDevice = "__DUMMY_AUDIO__dummy:channels_2";
    }

    getSummaryText() {
        if (!this.valid || !this.alsaInputDevice || !this.alsaOutputDevice) {
            return "Not selected";
        }

        let device: string;
        if (this.alsaInputDevice === this.alsaOutputDevice) {
            device = this.alsaInputDeviceName;;
        }
        else {
            device = this.alsaInputDeviceName + " -> " + this.alsaOutputDeviceName;
        }
        return `${device} ${this.sampleRate} ${this.bufferSize}x${this.numberOfBuffers}`;
    }

}