Build the package without root permissions.
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-3
@@ -72,9 +72,10 @@ install(CODE
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]]
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)
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install(
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CODE "execute_process(COMMAND ${CMAKE_INSTALL_PREFIX}/bin/pipedalconfig --install)"
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)
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# Should be done by install.sh instead of here so that we can build the package without root permissions.
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# install(
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# CODE "execute_process(COMMAND ${CMAKE_INSTALL_PREFIX}/bin/pipedalconfig --install)"
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# )
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set(CPACK_GENERATOR "DEB")
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@@ -13,14 +13,14 @@ available through the Code plugins store) has configured itself, build commands
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If you are not using Visual Studio Code, you can configure, build and install PiPedal using CMake build tools. For your convenience,
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the following shell scripts have been provided in the root of the project.
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./init # Configure the CMake build (first time, or if you
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# have changed one of the CMakeList.txt files)
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./init.sh # Configure the CMake build for the first time, or if you
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# have changed one of the CMakeList.txt files. (release build)
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./mk # Build all targets.
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./mk.sh # Build all targets (release build)
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sudo ./install # Deploy all targets
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sudo ./install.sh # Deploy all targets
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sudo ./makePackage # Build a .deb file for distribution.
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sudo ./makePackage.sh # Build a .deb file for distribution.
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If you are using a development environment other than Visual Studio Code, it should be fairly straightforward to figure out how
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to incorporate the PiPedal build procedure into your IDE workflow by using the contents of the build shell scripts as a model.
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Executable
+5
@@ -0,0 +1,5 @@
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#!/usr/bin/bash
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# copy files.
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cmake --install build --prefix /usr --config Release -v
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# Done as an install action by the debian package.
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sudo /usr/bin/pipedalconfig --install
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