CPU Use
This commit is contained in:
@@ -0,0 +1,413 @@
|
||||
// Copyright (c) 2021 Robin Davies
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
// this software and associated documentation files (the "Software"), to deal in
|
||||
// the Software without restriction, including without limitation the rights to
|
||||
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
||||
// the Software, and to permit persons to whom the Software is furnished to do so,
|
||||
// subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in all
|
||||
// copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
import React from 'react';
|
||||
import { createStyles, withStyles, WithStyles, Theme } from '@material-ui/core/styles';
|
||||
|
||||
import { PiPedalModelFactory, PiPedalModel, State, ControlValueChangedHandle } from "./PiPedalModel";
|
||||
import { StandardItemSize } from './PluginControlView';
|
||||
import Utility from './Utility';
|
||||
import SvgPathBuilder from './SvgPathBuilder';
|
||||
|
||||
|
||||
const WAVESHAPE_VECTOR_URI = "http://two-play.com/plugins/toob#waveShape";
|
||||
|
||||
const PLOT_WIDTH = StandardItemSize.height - 12;
|
||||
const PLOT_HEIGHT = StandardItemSize.height - 12;
|
||||
|
||||
const styles = (theme: Theme) => createStyles({
|
||||
frame: {
|
||||
width: PLOT_WIDTH, height: PLOT_HEIGHT, background: "#444",
|
||||
borderRadius: 6,
|
||||
marginTop: 12, marginLeft: 8, marginRight: 8,
|
||||
boxShadow: "1px 4px 8px #000 inset"
|
||||
},
|
||||
});
|
||||
|
||||
interface SvgRect
|
||||
{
|
||||
x: number;
|
||||
y: number;
|
||||
width: number;
|
||||
height: number;
|
||||
color: string;
|
||||
|
||||
}
|
||||
|
||||
interface ToobWaveShapeProps extends WithStyles<typeof styles> {
|
||||
instanceId: number;
|
||||
controlNumber: number;
|
||||
controlKeys: string[];
|
||||
|
||||
vuMin: number;
|
||||
vuMax: number;
|
||||
vuMinPeak: number;
|
||||
vuMaxPeak: number;
|
||||
|
||||
vuOutMin: number;
|
||||
vuOutMax: number;
|
||||
vuOutMinPeak: number;
|
||||
vuOutMaxPeak: number;
|
||||
|
||||
};
|
||||
interface ToobWaveShapeState {
|
||||
data: number[];
|
||||
};
|
||||
|
||||
const HOLD_TIME: number = 1.6; // seconds.
|
||||
const DECAY_RATE = 1.0; // full range/second.
|
||||
|
||||
export class BidirectionalVuPeak {
|
||||
minValue: number = 0;
|
||||
maxValue: number = 0;
|
||||
minPeak: number = 0;
|
||||
maxPeak: number = 0;
|
||||
holdTime: number = 1E120; // don't decay until we have an actual peak.
|
||||
lastTime: number = 0;
|
||||
|
||||
update(time: number, minValue: number, maxValue: number)
|
||||
{
|
||||
// decay peak.
|
||||
if (time > this.holdTime)
|
||||
{
|
||||
let dt = time-this.lastTime;
|
||||
let decay = dt*DECAY_RATE;
|
||||
this.maxPeak -= decay;
|
||||
if (this.maxPeak < 0) this.maxPeak = 0;
|
||||
|
||||
this.minPeak += decay;
|
||||
if (this.minPeak > 0) this.minPeak = 0;
|
||||
this.lastTime = time;
|
||||
|
||||
}
|
||||
this.minValue = minValue;
|
||||
this.maxValue = maxValue;
|
||||
let resetPeakHold = false;
|
||||
if (minValue < this.minPeak)
|
||||
{
|
||||
this.minPeak = minValue;
|
||||
resetPeakHold = true;
|
||||
}
|
||||
if (maxValue > this.maxPeak)
|
||||
{
|
||||
this.maxPeak = maxValue;
|
||||
resetPeakHold = true;
|
||||
}
|
||||
if (resetPeakHold)
|
||||
{
|
||||
this.holdTime = time+HOLD_TIME;
|
||||
this.lastTime = this.holdTime;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
const ToobWaveShapeView =
|
||||
withStyles(styles, { withTheme: true })(
|
||||
class extends React.Component<ToobWaveShapeProps, ToobWaveShapeState>
|
||||
{
|
||||
model: PiPedalModel;
|
||||
|
||||
customizationId: number = 1;
|
||||
|
||||
constructor(props: ToobWaveShapeProps) {
|
||||
super(props);
|
||||
this.model = PiPedalModelFactory.getInstance();
|
||||
this.state = {
|
||||
data: []
|
||||
};
|
||||
|
||||
this.onPedalBoardChanged = this.onPedalBoardChanged.bind(this);
|
||||
this.onStateChanged = this.onStateChanged.bind(this);
|
||||
this.onControlValueChanged = this.onControlValueChanged.bind(this);
|
||||
this.isReady = this.model.state.get() === State.Ready;
|
||||
}
|
||||
|
||||
isReady: boolean;
|
||||
onStateChanged() {
|
||||
let isReady = this.model.state.get() === State.Ready;
|
||||
if (this.isReady !== isReady) {
|
||||
this.isReady = isReady;
|
||||
|
||||
if (isReady) {
|
||||
this.requestDeferred = false;
|
||||
this.requestOutstanding = false;
|
||||
this.updateWaveShape(); // after a reconnect.
|
||||
}
|
||||
}
|
||||
}
|
||||
onPedalBoardChanged() {
|
||||
this.updateWaveShape();
|
||||
}
|
||||
_valueChangedHandle?: ControlValueChangedHandle;
|
||||
|
||||
|
||||
mounted: boolean = false;
|
||||
|
||||
componentDidMount() {
|
||||
this.mounted = true;
|
||||
this.model.state.addOnChangedHandler(this.onStateChanged);
|
||||
this.model.pedalBoard.addOnChangedHandler(this.onPedalBoardChanged);
|
||||
this._valueChangedHandle = this.model.addControlValueChangeListener(
|
||||
this.props.instanceId,
|
||||
this.onControlValueChanged);
|
||||
|
||||
this.isReady = this.model.state.get() === State.Ready;
|
||||
this.updateWaveShape();
|
||||
}
|
||||
|
||||
lastVuMin: number = -1000;
|
||||
lastVuMax: number = -1000;
|
||||
|
||||
componentDidUpdate() {
|
||||
}
|
||||
|
||||
componentWillUnmount() {
|
||||
this.mounted = false;
|
||||
if (this._valueChangedHandle) {
|
||||
this.model.removeControlValueChangeListener(this._valueChangedHandle);
|
||||
this._valueChangedHandle = undefined;
|
||||
}
|
||||
this.model.state.removeOnChangedHandler(this.onStateChanged);
|
||||
this.model.pedalBoard.removeOnChangedHandler(this.onPedalBoardChanged);
|
||||
}
|
||||
|
||||
onControlValueChanged(key: string, value: number) {
|
||||
for (let i = 0; i < this.props.controlKeys.length; ++i) {
|
||||
if (this.props.controlKeys[i] === (key)) {
|
||||
this.updateWaveShape();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
requestOutstanding: boolean = false;
|
||||
requestDeferred: boolean = false;
|
||||
|
||||
// Size of the SVG element.
|
||||
xMin: number = 4;
|
||||
xMax: number = PLOT_WIDTH - 10;
|
||||
yMin: number = 2;
|
||||
yMax: number = PLOT_HEIGHT - 10;
|
||||
vuHeight = 4;
|
||||
nPoints: number = 0;
|
||||
|
||||
indexToX(value: number): number {
|
||||
return (this.xMax - this.xMin) * value / this.nPoints + this.xMin;
|
||||
}
|
||||
toY(value: number): number {
|
||||
let yMid = (this.yMin + this.yMax) / 2;
|
||||
return yMid - yMid * value;
|
||||
}
|
||||
toX(value: number): number {
|
||||
let xMid = (this.xMin + this.xMax)/2;
|
||||
return xMid+ (this.xMax-this.xMin)*0.5*value;
|
||||
}
|
||||
|
||||
|
||||
onWaveShapeUpdated(data: number[]) {
|
||||
if (!this.mounted) {
|
||||
return;
|
||||
}
|
||||
this.setState({data: data});
|
||||
}
|
||||
|
||||
updateWaveShape() {
|
||||
if (!this.isReady)
|
||||
return;
|
||||
if (this.requestOutstanding) { // throttling.
|
||||
this.requestDeferred = true;
|
||||
return;
|
||||
}
|
||||
this.requestOutstanding = true;
|
||||
this.model.getLv2Parameter<number[]>(this.props.instanceId, WAVESHAPE_VECTOR_URI + this.props.controlNumber)
|
||||
.then((data) => {
|
||||
this.onWaveShapeUpdated(data);
|
||||
if (this.requestDeferred) {
|
||||
Utility.delay(10) // take breath
|
||||
.then(
|
||||
() => {
|
||||
this.requestOutstanding = false;
|
||||
this.requestDeferred = false;
|
||||
this.updateWaveShape();
|
||||
}
|
||||
|
||||
);
|
||||
} else {
|
||||
this.requestOutstanding = false;
|
||||
}
|
||||
}).catch(error => {
|
||||
// assume the connection was lost. We'll get saved by a reconnect.
|
||||
this.requestOutstanding = false;
|
||||
this.requestDeferred = false;
|
||||
});
|
||||
}
|
||||
|
||||
currentPath: string = "";
|
||||
|
||||
redColor: string = "#F00";
|
||||
yellowColor: string = "#FF0";
|
||||
greenColor: string = "#0F0";
|
||||
|
||||
horizontalVuMeter(minValue: number, maxValue: number, minPeak: number, maxPeak: number): React.ReactNode[]
|
||||
{
|
||||
let result: React.ReactNode[] = [];
|
||||
let greenXMin = this.toX(-0.5);
|
||||
let greenXMax = this.toX(0.5);
|
||||
if (minValue < -1.0) minValue = -1.0;
|
||||
if (maxValue > 1.0) maxValue = 1.0;
|
||||
if (minPeak < -1.0) minPeak = -1;
|
||||
if (maxPeak > 1.0) maxPeak = 1.0;
|
||||
let nKey = 0;
|
||||
|
||||
let yTop = this.yMax+2;
|
||||
|
||||
let minX = this.toX(minValue);
|
||||
let maxX = this.toX(maxValue);
|
||||
let minPeakX = this.toX(minPeak);
|
||||
let maxPeakX = this.toX(maxPeak);
|
||||
if (minX < greenXMin)
|
||||
{
|
||||
result.push( ( <rect x={minX} y={yTop}
|
||||
width={greenXMin-minX} height={this.vuHeight}
|
||||
fill={this.yellowColor} stroke="none" key={"hr"+ nKey++} />));
|
||||
minX = greenXMin;
|
||||
}
|
||||
if (maxX > greenXMax)
|
||||
{
|
||||
result.push( ( <rect x={greenXMax} y={yTop}
|
||||
width={maxX-greenXMax} height={this.vuHeight}
|
||||
fill={this.yellowColor} stroke="none" key={"hr"+ nKey++} />))
|
||||
maxX = greenXMax;
|
||||
|
||||
}
|
||||
if (maxX > minX)
|
||||
{
|
||||
result.push( ( <rect x={minX} y={yTop}
|
||||
width={maxX-minX} height={this.vuHeight}
|
||||
fill={this.greenColor} stroke="none" key={"hr"+ nKey++} />))
|
||||
}
|
||||
if (minPeakX+4 < maxPeakX)
|
||||
{
|
||||
let minColor = this.peakColor(minPeak);
|
||||
let maxColor = this.peakColor(maxPeak);
|
||||
result.push( ( <rect x={minPeakX} y={yTop}
|
||||
width={2} height={this.vuHeight}
|
||||
fill={minColor} stroke="none" key={"hr"+ nKey++} />))
|
||||
result.push( ( <rect x={maxPeakX-2} y={yTop}
|
||||
width={2} height={this.vuHeight}
|
||||
fill={maxColor} stroke="none" key={"hr"+ nKey++} />))
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
verticalVuMeter(minValue: number, maxValue: number, minPeak: number, maxPeak: number): React.ReactNode[]
|
||||
{
|
||||
let result: React.ReactNode[] = [];
|
||||
let greenYMin = this.toY(-0.5);
|
||||
let greenYMax = this.toY(0.5);
|
||||
if (minValue < -1.0) minValue = -1.0;
|
||||
if (maxValue > 1.0) maxValue = 1.0;
|
||||
if (minPeak < -1.0) minPeak = -1;
|
||||
if (maxPeak > 1.0) maxPeak = 1.0;
|
||||
let nKey = 0;
|
||||
|
||||
let xLeft = this.xMax+2;
|
||||
|
||||
let minY = this.toY(minValue);
|
||||
let maxY = this.toY(maxValue);
|
||||
let minPeakY = this.toY(minPeak);
|
||||
let maxPeakY = this.toY(maxPeak);
|
||||
if (minY > greenYMin)
|
||||
{
|
||||
result.push( ( <rect y={greenYMin} x={xLeft}
|
||||
height={minY-greenYMin} width={4}
|
||||
fill={this.yellowColor} stroke="none" key={"vr"+ nKey++} />));
|
||||
minY = greenYMin;
|
||||
}
|
||||
if (maxY < greenYMax)
|
||||
{
|
||||
result.push( ( <rect y={maxY} x={xLeft}
|
||||
height={greenYMax-maxY} width={4}
|
||||
fill={this.yellowColor} stroke="none" key={"vr"+ nKey++} />))
|
||||
maxY = greenYMax;
|
||||
}
|
||||
if (minY > maxY)
|
||||
{
|
||||
result.push( ( <rect y={maxY} x={xLeft}
|
||||
height={minY-maxY} width={4}
|
||||
fill={this.greenColor} stroke="none" key={"vr"+ nKey++} />))
|
||||
}
|
||||
if (minPeakY-4 > maxPeakY)
|
||||
{
|
||||
let minColor = this.peakColor(minPeak);
|
||||
let maxColor = this.peakColor(maxPeak);
|
||||
result.push( ( <rect y={minPeakY-4} x={xLeft}
|
||||
width={4} height={2}
|
||||
fill={minColor} stroke="none" key={"vr"+ nKey++} />))
|
||||
result.push( ( <rect y={maxPeakY} x={xLeft}
|
||||
width={4} height={2}
|
||||
fill={maxColor} stroke="none" key={`vr${nKey++}`} />))
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
peakColor(value: number): string {
|
||||
if (value >= 1.0 || value <= -1.0) return this.redColor;
|
||||
if (value >= 0.5 || value <= -0.5) return this.yellowColor;
|
||||
return this.greenColor;
|
||||
}
|
||||
|
||||
render() {
|
||||
let classes = this.props.classes;
|
||||
|
||||
|
||||
let data = this.state.data;
|
||||
let pathBuilder = new SvgPathBuilder();
|
||||
this.nPoints = data.length;
|
||||
if (data.length > 2) {
|
||||
pathBuilder.moveTo(this.indexToX(0), this.toY(data[0]));
|
||||
for (let i = 1; i < data.length; ++i) {
|
||||
pathBuilder.lineTo(this.indexToX(i), this.toY(data[i]));
|
||||
}
|
||||
}
|
||||
let currentPath = pathBuilder.toString();
|
||||
|
||||
|
||||
|
||||
return (
|
||||
<div className={classes.frame} >
|
||||
<svg width={PLOT_WIDTH} height={PLOT_HEIGHT} viewBox={"0 0 " + PLOT_WIDTH + " " + PLOT_HEIGHT} >
|
||||
{ this.horizontalVuMeter(this.props.vuMin,this.props.vuMax,
|
||||
this.props.vuMinPeak,this.props.vuMaxPeak)
|
||||
}
|
||||
{ this.verticalVuMeter(this.props.vuOutMin,this.props.vuOutMax,
|
||||
this.props.vuOutMinPeak,this.props.vuOutMaxPeak)
|
||||
}
|
||||
<path d={currentPath} stroke="#0F8" fill="none" strokeWidth="2.5" opacity="0.6" />
|
||||
</svg>
|
||||
|
||||
</div>);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
|
||||
|
||||
export default ToobWaveShapeView;
|
||||
Reference in New Issue
Block a user