ToobAmp aarch64 1.1.58
This commit is contained in:
@@ -6,7 +6,6 @@
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@prefix urid: <http://lv2plug.in/ns/ext/urid#> .
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@prefix atom: <http://lv2plug.in/ns/ext/atom#> .
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@prefix midi: <http://lv2plug.in/ns/ext/midi#> .
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@prefix epp: <http://lv2plug.in/ns/ext/port-props#> .
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@prefix uiext: <http://lv2plug.in/ns/extensions/ui#> .
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@prefix idpy: <http://harrisonconsoles.com/lv2/inlinedisplay#> .
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@prefix foaf: <http://xmlns.com/foaf/0.1/> .
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@@ -93,15 +92,10 @@ myprefix:output_group
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doap:license <https://opensource.org/license/mit/> ;
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doap:maintainer <http://two-play.com/rerdavies#me> ;
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lv2:minorVersion 1 ;
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lv2:microVersion 57 ;
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lv2:microVersion 58 ;
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ui:ui <http://two-play.com/plugins/toob-looper-four-ui>;
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patch:readable
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looperPrefix:audioFile;
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patch:writable
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looperPrefix:audioFile;
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lv2:extensionData state:interface ;
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rdfs:comment """
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@@ -264,7 +258,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "control1" ;
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lv2:name "MIDI Ctl";
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rdfs:comment "Hidden control for MIDI operation. See documentation for details.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:integer, lv2:toggled, mod:preferMomentaryOffByDefault, pprop:notOnGUI;
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@@ -279,7 +273,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "stop1" ;
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lv2:name "⏹";
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rdfs:comment "Reset all loops.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -293,7 +287,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "record1" ;
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lv2:name "⏺";
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rdfs:comment "Recording/overdub the main loop";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -307,7 +301,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "record_led1" ;
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lv2:name "";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "red";
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@@ -321,7 +315,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "play1" ;
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lv2:name "⏵";
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rdfs:comment "Play Loop 1. Click again to stop.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -335,7 +329,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "play_led1" ;
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lv2:name "";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "green";
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@@ -367,7 +361,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "control2" ;
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lv2:name "MIDI Ctl";
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rdfs:comment "Hidden control for MIDI operation. See documentation for details.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:integer, lv2:toggled, mod:preferMomentaryOffByDefault, pprop:notOnGUI;
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@@ -381,7 +375,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "stop2" ;
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lv2:name "⏹";
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rdfs:comment "Reset loop 2.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -395,7 +389,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "record2" ;
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lv2:name "⏺";
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rdfs:comment "Record/Overdub loop 2";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -409,7 +403,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "record_led2" ;
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lv2:name "";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "red";
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@@ -423,7 +417,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "play2" ;
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lv2:name "⏵";
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rdfs:comment "Play Loop 2. Click again to stop.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -437,7 +431,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "play_led2" ;
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lv2:name "";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "green";
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@@ -468,7 +462,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "control3" ;
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lv2:name "MIDI Ctl";
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rdfs:comment "Hidden control for MIDI operation. See documentation for details.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:integer, lv2:toggled, mod:preferMomentaryOffByDefault, pprop:notOnGUI;
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@@ -482,7 +476,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "stop3" ;
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lv2:name "⏹";
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rdfs:comment "Reset loop 3.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -496,7 +490,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "record3" ;
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lv2:name "⏺";
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rdfs:comment "Record/Overdub loop 3";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -510,7 +504,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "record_led3" ;
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lv2:name "";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "red";
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@@ -524,7 +518,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "play3" ;
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lv2:name "⏵";
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rdfs:comment "Play Loop 3. Click again to stop.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -538,7 +532,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "play_led3" ;
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lv2:name "";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "green";
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@@ -570,7 +564,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "control4" ;
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lv2:name "Midi Ctl";
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rdfs:comment "Hidden control for MIDI operation. See documentation for details.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:integer, lv2:toggled, mod:preferMomentaryOffByDefault, pprop:notOnGUI;
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@@ -584,7 +578,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "stop4" ;
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lv2:name "⏹";
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rdfs:comment "Reset loop 4.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -598,7 +592,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "record4" ;
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lv2:name "⏺";
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rdfs:comment "Record/Overdub loop 4";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -612,7 +606,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "record_led4" ;
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lv2:name "";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "red";
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@@ -626,7 +620,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "play4" ;
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lv2:name "⏵";
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rdfs:comment "Play Loop 4. Click again to stop.";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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lv2:portProperty lv2:toggled,pprop:trigger;
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@@ -640,7 +634,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "play_led4" ;
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lv2:name "";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "green";
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@@ -672,7 +666,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "bar_led" ;
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lv2:name "\u00A0\u00A0Bar\u00A0\u00A0";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "red";
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@@ -686,7 +680,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:symbol "beat_led" ;
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lv2:name "\u00A0Beat\u00A0";
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lv2:portProperty lv2:toggled ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0.0;
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lv2:maximum 1.0;
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pipedal_ui:ledColor "red";
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@@ -769,7 +763,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:index 33 ;
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lv2:symbol "bars" ;
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lv2:name "Bars";
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum 0;
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lv2:maximum 32;
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units:unit units:bar ;
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@@ -831,7 +825,7 @@ The following table describes state transitions for each loop. Note that loops 2
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lv2:name "Level";
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pg:group myprefix:output_group ;
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lv2:default 0 ;
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lv2:default 0.0 ;
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lv2:minimum -60.0;
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lv2:maximum 30.0;
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lv2:scalePoint [
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@@ -867,6 +861,9 @@ The following table describes state transitions for each loop. Note that loops 2
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a atom:AtomPort ,
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lv2:InputPort ;
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lv2:index 39 ;
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atom:bufferType atom:Sequence ;
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atom:supports patch:Message;
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lv2:symbol "controlIn" ;
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lv2:name "ControlIn"
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],
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@@ -874,6 +871,8 @@ The following table describes state transitions for each loop. Note that loops 2
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a atom:AtomPort ,
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lv2:OutputPort ;
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lv2:index 40 ;
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atom:bufferType atom:Sequence ;
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atom:supports patch:Message;
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lv2:symbol "controlOut" ;
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lv2:name "ControlOut"
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],
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@@ -904,9 +903,9 @@ The following table describes state transitions for each loop. Note that loops 2
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<http://two-play.com/plugins/toob-record-stereo-ui>
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<http://two-play.com/plugins/toob-looper-four-ui>
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a ui:X11UI ;
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lv2:binary <.so>;
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lv2:binary <ToobAmpUI.so>;
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lv2:extensionData ui:resize ;
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lv2:extensionData ui:idleInterface ;
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