Initial VST3 Support (disabled)

Disabled until Steinberg licensing compliance  can be sorted out.
This commit is contained in:
Robin Davies
2022-08-15 18:14:49 -04:00
parent 351d1542e1
commit 553ae2a3f7
56 changed files with 4840 additions and 637 deletions
+279 -8
View File
@@ -7,6 +7,37 @@ set (USE_PCH 1)
include(FindPkgConfig)
#################################################################
# ENABLE/DISABLE VST3 Support.
# Disabled, pending Steinberg licensing agreement implementation
# and approval..
# Do not enable unless you have non-GPL3 access to the Steinberg
# SDK.
#################################################################
set (ENABLE_VST3 0)
if (ENABLE_VST3)
set (VST3PATH "../../vst3sdk")
message(STATUS " VST3 Support Enabled")
set (VST3_INCLUDES "${VST3PATH}")
if (CMAKE_BUILD_TYPE MATCHES Debug)
add_compile_definitions("DEVELOPMENT")
else()
add_compile_definitions("RELEASE")
endif()
add_compile_definitions("ENABLE_VST3" )
#add_compile_definitions("_GLIBCXX_USE_CXX11_ABI")
else()
message(STATUS " VST3 Support Disabled")
set (VST3_INCLUDES "")
endif()
########### VST 3 SUPPORT #############################################3
# Can't get the pkg_check to work.
@@ -60,19 +91,27 @@ set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED True)
set (USE_SANITIZE False)
if (!ENABLE_VST3)
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Werror -Wno-psabi")
else()
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-multichar -Wno-psabi")
endif()
if (CMAKE_BUILD_TYPE MATCHES Debug)
message(STATUS "Debug build")
set (CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "-Wno-psabi -O0 -DDEBUG -Werror" )
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 -DDEBUG" )
if (USE_SANITIZE)
set (CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "-fsanitize=address -static-libasan " )
set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -static-libasan " )
endif()
elseif(CMAKE_BUILD_TYPE MATCHES RelWithDebInfo)
message(STATUS "RelWithgDebInfo build")
set (CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "-Wno-psabi -Werror" )
#set (CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "" )
else()
message(STATUS "Release build")
set (CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "-Wno-psabi -Werror" )
#set (CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} "" )
endif()
@@ -84,8 +123,19 @@ message (STATUS "Cxx flags: ${CMAKE_CXX_FLAGS}" )
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY -DBOOST_BIND_GLOBAL_PLACEHOLDERS -DONBOARDING)
if (VST3PATH)
set (VST3_SOURCES
vst3/Vst3Effect.hpp Vst3Effect.cpp
vst3/Vst3Host.hpp Vst3Host.cpp
Vst3MidiToEvent.hpp
vst3/Vst3RtStream.hpp Vst3RtStream.cpp
)
else()
set (VST3_SOURCES)
endif()
set (PIPEDAL_SOURCES
RtInversionGuard.hpp
CpuUse.hpp CpuUse.cpp
P2pConfigFiles.hpp
AvahiService.cpp AvahiService.hpp
@@ -104,7 +154,7 @@ set (PIPEDAL_SOURCES
WifiDirectConfigSettings.hpp WifiDirectConfigSettings.cpp
ConfigUtil.hpp ConfigUtil.cpp
RequestHandler.hpp json.cpp json.hpp Scratch.cpp Lv2Host.hpp Lv2Host.cpp
RequestHandler.hpp json.cpp json.hpp Scratch.cpp PiPedalHost.hpp PiPedalHost.cpp
PluginType.hpp PluginType.cpp
Lv2Log.hpp Lv2Log.cpp
PiPedalSocket.hpp PiPedalSocket.cpp
@@ -152,6 +202,7 @@ set (PIPEDAL_SOURCES
AudioDriver.hpp
AudioConfig.hpp
${VST3_SOURCES}
)
@@ -161,16 +212,25 @@ include_directories( ${pipedald_SOURCE_DIR}/. ../build/src)
set (PIPEDAL_INCLUDES
${LV2DEV_INCLUDE_DIRS}
${JACK_INCLUDE_DIRS} ${LILV_0_INCLUDE_DIRS} ${LIBNL3_INCLUDE_DIRS} ${LVDEV_INCLUDE_DIRS}
${VST3_INCLUDES}
.
)
set(PIPEDAL_LIBS libpipedald pthread atomic stdc++fs asound avahi-common avahi-client systemd
set(PIPEDAL_LIBS libpipedald
pthread atomic stdc++fs asound avahi-common avahi-client systemd
${LILV_0_LIBRARIES}
# ${JACK_LIBRARIES}
${LIBNL3_LIBRARIES} )
${LIBNL3_LIBRARIES}
)
if (VST3_ENABLED)
set (PIPEDAL_LIBS vst3_lib ${PIPEDAL_LIBS})
endif()
##########################
add_library(libpipedald STATIC ${PIPEDAL_SOURCES})
target_include_directories(libpipedald PRIVATE ${PIPEDAL_INCLUDES}
@@ -226,6 +286,217 @@ target_link_libraries(pipedaltest PRIVATE ${PIPEDAL_LIBS}
)
#########################################################
# VST3 Source.
#
# VST3 support is optional, because it poses unfortunate
# licensing problems.
# There's no easy way to get the VST SDK to build without
# GCC c++11 linkage, which is not compatible with pipedal's
# use of C++20 features (strictly a link time breakage).
#
# So pipedal rebuilds the VST3 SDK using pipedal-compatible
# compile flags.
#
# The current build supports only Linux builds. Refer to the
# original VST3 SDK build for details on how to build
# for other platforms.
#
#########################################################
if(ENABLE_VST3)
set (VST3_SRCPATH "${VST3PATH}/public.sdk/source")
set (VST3_BASEPATH "${VST3PATH}/base")
set (VST3_PLUGININTERFACES_BASE_PATH "${VST3PATH}/pluginterfaces/base")
set(vst3_sources
${VST3_SRCPATH}/vst/vstpresetfile.cpp
${VST3_SRCPATH}/vst/vstpresetfile.h
# base files.
${VST3_BASEPATH}/source/baseiids.cpp
${VST3_BASEPATH}/source/classfactoryhelpers.h
${VST3_BASEPATH}/source/fbuffer.cpp
${VST3_BASEPATH}/source/fbuffer.h
${VST3_BASEPATH}/source/fcleanup.h
${VST3_BASEPATH}/source/fcommandline.h
${VST3_BASEPATH}/source/fdebug.cpp
${VST3_BASEPATH}/source/fdebug.h
${VST3_BASEPATH}/source/fdynlib.cpp
${VST3_BASEPATH}/source/fdynlib.h
${VST3_BASEPATH}/source/fobject.cpp
${VST3_BASEPATH}/source/fobject.h
${VST3_BASEPATH}/source/fstreamer.cpp
${VST3_BASEPATH}/source/fstreamer.h
${VST3_BASEPATH}/source/fstring.cpp
${VST3_BASEPATH}/source/fstring.h
${VST3_BASEPATH}/source/timer.cpp
${VST3_BASEPATH}/source/timer.h
${VST3_BASEPATH}/source/updatehandler.cpp
${VST3_BASEPATH}/source/updatehandler.h
${VST3_BASEPATH}/thread/include/fcondition.h
${VST3_BASEPATH}/thread/include/flock.h
${VST3_BASEPATH}/thread/source/fcondition.cpp
${VST3_BASEPATH}/thread/source/flock.cpp
# sdk_common files.
${VST3_SRCPATH}/common/commoniids.cpp
${VST3_SRCPATH}/common/openurl.cpp
${VST3_SRCPATH}/common/openurl.h
${VST3_SRCPATH}/common/systemclipboard.h
${VST3_SRCPATH}/common/systemclipboard_win32.cpp
${VST3_SRCPATH}/common/threadchecker_linux.cpp
${VST3_SRCPATH}/common/threadchecker_win32.cpp
${VST3_SRCPATH}/common/threadchecker.h
${VST3_SRCPATH}/common/memorystream.cpp
${VST3_SRCPATH}/common/memorystream.h
# pluginterfaces
${VST3_PLUGININTERFACES_BASE_PATH}/conststringtable.cpp
${VST3_PLUGININTERFACES_BASE_PATH}/conststringtable.h
${VST3_PLUGININTERFACES_BASE_PATH}/coreiids.cpp
${VST3_PLUGININTERFACES_BASE_PATH}/falignpop.h
${VST3_PLUGININTERFACES_BASE_PATH}/falignpush.h
${VST3_PLUGININTERFACES_BASE_PATH}/fplatform.h
${VST3_PLUGININTERFACES_BASE_PATH}/fstrdefs.h
${VST3_PLUGININTERFACES_BASE_PATH}/ftypes.h
${VST3_PLUGININTERFACES_BASE_PATH}/funknown.cpp
${VST3_PLUGININTERFACES_BASE_PATH}/funknown.h
${VST3_PLUGININTERFACES_BASE_PATH}/funknownimpl.h
${VST3_PLUGININTERFACES_BASE_PATH}/futils.h
${VST3_PLUGININTERFACES_BASE_PATH}/fvariant.h
${VST3_PLUGININTERFACES_BASE_PATH}/geoconstants.h
${VST3_PLUGININTERFACES_BASE_PATH}/ibstream.h
${VST3_PLUGININTERFACES_BASE_PATH}/icloneable.h
${VST3_PLUGININTERFACES_BASE_PATH}/ierrorcontext.h
${VST3_PLUGININTERFACES_BASE_PATH}/ipersistent.h
${VST3_PLUGININTERFACES_BASE_PATH}/ipluginbase.h
${VST3_PLUGININTERFACES_BASE_PATH}/istringresult.h
${VST3_PLUGININTERFACES_BASE_PATH}/iupdatehandler.h
${VST3_PLUGININTERFACES_BASE_PATH}/keycodes.h
${VST3_PLUGININTERFACES_BASE_PATH}/pluginbasefwd.h
${VST3_PLUGININTERFACES_BASE_PATH}/smartpointer.h
${VST3_PLUGININTERFACES_BASE_PATH}/typesizecheck.h
${VST3_PLUGININTERFACES_BASE_PATH}/ucolorspec.h
${VST3_PLUGININTERFACES_BASE_PATH}/ustring.cpp
${VST3_PLUGININTERFACES_BASE_PATH}/ustring.h
# sdk files.
# ${VST3_SRCPATH}/main/moduleinit.cpp
# ${VST3_SRCPATH}/main/moduleinit.h
${VST3_SRCPATH}/vst/utility/audiobuffers.h
${VST3_SRCPATH}/vst/utility/processcontextrequirements.h
${VST3_SRCPATH}/vst/utility/processdataslicer.h
${VST3_SRCPATH}/vst/utility/ringbuffer.h
${VST3_SRCPATH}/vst/utility/rttransfer.h
${VST3_SRCPATH}/vst/utility/sampleaccurate.h
${VST3_SRCPATH}/vst/utility/stringconvert.cpp
${VST3_SRCPATH}/vst/utility/stringconvert.h
${VST3_SRCPATH}/vst/utility/testing.cpp
${VST3_SRCPATH}/vst/utility/testing.h
${VST3_SRCPATH}/vst/utility/vst2persistence.h
${VST3_SRCPATH}/vst/utility/vst2persistence.cpp
${VST3_SRCPATH}/vst/vstaudioeffect.cpp
${VST3_SRCPATH}/vst/vstaudioeffect.h
${VST3_SRCPATH}/vst/vstbus.cpp
${VST3_SRCPATH}/vst/vstbus.h
${VST3_SRCPATH}/vst/vstbypassprocessor.h
${VST3_SRCPATH}/vst/vstcomponent.cpp
${VST3_SRCPATH}/vst/vstcomponent.h
${VST3_SRCPATH}/vst/vstcomponentbase.cpp
${VST3_SRCPATH}/vst/vstcomponentbase.h
${VST3_SRCPATH}/vst/vsteditcontroller.cpp
${VST3_SRCPATH}/vst/vsteditcontroller.h
${VST3_SRCPATH}/vst/vsteventshelper.h
${VST3_SRCPATH}/vst/vsthelpers.h
${VST3_SRCPATH}/vst/vstinitiids.cpp
${VST3_SRCPATH}/vst/vstnoteexpressiontypes.cpp
${VST3_SRCPATH}/vst/vstnoteexpressiontypes.h
${VST3_SRCPATH}/vst/vstparameters.cpp
${VST3_SRCPATH}/vst/vstparameters.h
${VST3_SRCPATH}/vst/vstrepresentation.cpp
${VST3_SRCPATH}/vst/vstrepresentation.h
# sdk_host.a files.
${VST3_SRCPATH}/vst/hosting/connectionproxy.cpp
${VST3_SRCPATH}/vst/hosting/connectionproxy.h
${VST3_SRCPATH}/vst/hosting/eventlist.cpp
${VST3_SRCPATH}/vst/hosting/eventlist.h
${VST3_SRCPATH}/vst/hosting/hostclasses.cpp
${VST3_SRCPATH}/vst/hosting/hostclasses.h
${VST3_SRCPATH}/vst/hosting/module.cpp
${VST3_SRCPATH}/vst/hosting/module.h
${VST3_SRCPATH}/vst/hosting/parameterchanges.cpp
${VST3_SRCPATH}/vst/hosting/parameterchanges.h
${VST3_SRCPATH}/vst/hosting/pluginterfacesupport.cpp
${VST3_SRCPATH}/vst/hosting/pluginterfacesupport.h
${VST3_SRCPATH}/vst/hosting/plugprovider.cpp
${VST3_SRCPATH}/vst/hosting/plugprovider.h
${VST3_SRCPATH}/vst/hosting/processdata.cpp
${VST3_SRCPATH}/vst/hosting/processdata.h
${VST3_SRCPATH}/vst/utility/optional.h
${VST3_SRCPATH}/vst/utility/stringconvert.cpp
${VST3_SRCPATH}/vst/utility/stringconvert.h
${VST3_SRCPATH}/vst/utility/uid.h
${VST3_SRCPATH}/vst/vstinitiids.cpp
${VST3_SRCPATH}/vst/hosting/module_linux.cpp
# source/audiohost.cpp
# source/audiohost.h
# source/media/audioclient.cpp
# ource/media/audioclient.h
# source/media/imediaserver.h
# source/media/iparameterclient.h
# #source/media/jack/jackclient.cpp
# source/media/miditovst.h
# source/platform/appinit.h
# source/usediids.cpp
)
add_library(vst3_lib STATIC ${vst3_sources})
target_include_directories(vst3_lib PRIVATE ${VST3_INCLUDES}
)
add_executable(vst3test Vst3test.cpp
MemDebug.cpp
MemDebug.hpp
Vst3SdkRepro.cpp
${VST3_FILES}
#vst3/Vst3PresetFile.hpp Vst3PresetFile.cpp
asan_options.cpp
)
target_include_directories(vst3test PRIVATE ${PIPEDAL_INCLUDES}
)
target_link_libraries(vst3test PRIVATE ${PIPEDAL_LIBS}
vst3_lib dl pthread
)
endif(ENABLE_VST3)
# Build machine tests. Run tests that are not dependent on hardware.
add_test(NAME BuildTest COMMAND pipedaltest "[Build]")