Initial commit: Canteen Asset Geolocation Tool v2

This commit is contained in:
2026-05-17 18:55:28 -04:00
commit 7da3f28c6a
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# Frontend E2E Tests
Playwright tests for the Canteen Asset Tracker SPA.
## Requirements
- System Chromium installed (`/usr/bin/chromium-browser`)
- Playwright Python: `pip install playwright`
- All backend deps: `pip install -r requirements.txt`
## Running
```bash
cd ~/projects/canteen-asset-tracker
python3 -m pytest tests/frontend/ -v
```
## Architecture
- Each test gets an isolated temp SQLite database
- A FastAPI server runs on a random port in a background thread
- `CANTEEN_SKIP_AUTH=1` skips auth middleware so Playwright doesn't need real tokens
- Playwright launches system Chromium in headless mode at iPhone 14 viewport size
- Geolocation is mocked to Orlando, FL
## Writing Tests
Import the `page` and `live_server` fixtures:
```python
def test_something(page, live_server):
page.locator("#someButton").click()
assert page.locator(".result").is_visible()
```
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"""Fixtures for Playwright frontend E2E tests.
Architecture:
- Each test gets an isolated temp SQLite DB.
- A FastAPI uvicorn server runs on a random port in a background thread.
- CANTEEN_SKIP_AUTH=1 skips auth middleware so Playwright doesn't need real tokens.
- Playwright launches system Google Chrome (Ubuntu 26.04 can't install bundled browsers,
and Chrome 148 SIGTRAPs with certain --disable-features flags; ignore_default_args
workaround applied).
- Viewport: iPhone 14 (390x844), Geolocation: Orlando, FL.
"""
# Chrome 148 on Ubuntu 26.04 (kernel 7.0) SIGTRAPs when Playwright's default
# --disable-features and related flags are passed. Ignoring these defaults
# allows Chrome to launch cleanly with DevTools protocol.
CHROME_IGNORE_DEFAULTS = [
'--disable-field-trial-config',
'--disable-background-networking',
'--disable-background-timer-throttling',
'--disable-breakpad',
'--disable-client-side-phishing-detection',
'--disable-default-apps',
'--disable-dev-shm-usage',
'--disable-extensions',
'--disable-hang-monitor',
'--disable-ipc-flooding-protection',
'--disable-popup-blocking',
'--disable-prompt-on-repost',
'--disable-renderer-backgrounding',
'--disable-sync',
'--enable-automation',
]
import importlib
import os
import socket
import sys
import tempfile
import threading
import time
from pathlib import Path
import pytest
import uvicorn
from playwright.sync_api import sync_playwright
# Ensure project root is on path
PROJECT_ROOT = Path(__file__).resolve().parent.parent.parent
sys.path.insert(0, str(PROJECT_ROOT))
# Global env: skip auth for all tests
os.environ["CANTEEN_SKIP_AUTH"] = "1"
# ── helpers ────────────────────────────────────────────────────────────────
def _find_free_port() -> int:
"""Find an available TCP port."""
with socket.socket(socket.AF_INET, socket.SOCK_STREAM) as s:
s.bind(("", 0))
return s.getsockname()[1]
# ── fixtures ────────────────────────────────────────────────────────────────
@pytest.fixture(scope="session")
def browser():
"""Launch system Chromium once per test session."""
pw = sync_playwright().start()
browser = pw.chromium.launch(
executable_path="/usr/bin/google-chrome-stable",
headless=True,
args=["--no-sandbox", "--disable-gpu"],
ignore_default_args=CHROME_IGNORE_DEFAULTS,
)
yield browser
browser.close()
pw.stop()
@pytest.fixture
def test_db_path():
"""Create an isolated temp SQLite DB for each test."""
fd, path = tempfile.mkstemp(suffix=".db", prefix="canteen_frontend_test_")
os.close(fd)
os.environ["CANTEEN_DB_PATH"] = path
yield path
# Cleanup DB and WAL/SHM/journal files
for suffix in ("", "-shm", "-wal", "-journal"):
p = Path(path + suffix)
if p.exists():
p.unlink()
@pytest.fixture
def live_server(test_db_path):
"""Start FastAPI + uvicorn on a random port in a background thread.
Returns the base URL (e.g. 'http://127.0.0.1:12345').
"""
port = _find_free_port()
os.environ["CANTEEN_PORT"] = str(port)
# Reload the server module so DB_PATH picks up the current
# CANTEEN_DB_PATH (module-level constant read at import time).
import server
importlib.reload(server)
app = server.app
t = threading.Thread(
target=uvicorn.run,
kwargs={
"app": "server:app",
"host": "127.0.0.1",
"port": port,
"log_level": "error",
},
daemon=True,
)
t.start()
base_url = f"http://127.0.0.1:{port}"
# Wait for server to be ready
deadline = time.time() + 10
import urllib.request
while time.time() < deadline:
try:
urllib.request.urlopen(f"{base_url}/", timeout=1)
break
except Exception:
time.sleep(0.1)
else:
raise RuntimeError(f"Server did not start on {base_url} within 10s")
yield base_url
# Thread is daemon, will exit when test process ends
@pytest.fixture
def page(browser, live_server):
"""Create a Playwright page pointed at the live server.
iPhone 14 viewport, Orlando FL geolocation, geolocation permission granted.
"""
context = browser.new_context(
viewport={"width": 390, "height": 844},
geolocation={"latitude": 28.3852, "longitude": -81.5639},
permissions=["geolocation"],
)
page = context.new_page()
page.goto(live_server)
yield page
context.close()
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#!/usr/bin/env python3
"""API-level E2E tests for Canteen Asset Tracker."""
import requests
import json
import time
import sys
BASE = "https://canteen.ourpad.casa"
results = {"passed": [], "failed": []}
def report(name, ok, detail=""):
if ok:
results["passed"].append(name)
print(f"{name}")
else:
results["failed"].append((name, detail))
print(f"{name}: {detail}")
def api(path, method="GET", token=None, json_data=None):
headers = {}
if token:
headers["Authorization"] = f"Bearer {token}"
if json_data:
headers["Content-Type"] = "application/json"
url = f"{BASE}{path}"
if method == "GET":
r = requests.get(url, headers=headers, verify=False, timeout=15)
elif method == "POST":
r = requests.post(url, headers=headers, json=json_data, verify=False, timeout=15)
else:
raise ValueError(f"Unknown method: {method}")
try:
return r.status_code, r.json() if r.text else None
except:
return r.status_code, r.text
import urllib3
urllib3.disable_warnings()
# ── 1. App reachable ──
print("\n── 1. App Reachability ──")
code, _ = api("/")
report("App responds HTTP 200", code == 200, f"got {code}")
# ── 2. Login ──
print("\n── 2. Login Flow ──")
code, data = api("/api/auth/login", method="POST", json_data={"username": "admin", "password": "changeme"})
login_ok = code == 200 and data and data.get("token")
report("Login returns token", login_ok, f"code={code}, keys={list(data.keys()) if data else 'none'}")
token = data.get("token") if data else None
# ── 3. Auth check ──
print("\n── 3. Auth Verification ──")
if token:
code, me = api("/api/auth/me", token=token)
me_ok = code == 200 and me and me.get("username") == "admin"
report("Auth /me returns admin", me_ok, f"code={code}, data={str(me)[:200]}")
else:
report("Auth /me", False, "no token")
# ── 4. Assets CRUD ──
print("\n── 4. Assets API ──")
if token:
code, assets = api("/api/assets", token=token)
assets_ok = code == 200 and isinstance(assets, list)
asset_count = len(assets) if isinstance(assets, list) else 0
report(f"GET /api/assets returns list ({asset_count} items)", assets_ok, f"code={code}")
# Create asset (use valid category from seed data: Furniture, Appliances, etc.)
test_mid = f"E2E-API-{int(time.time())}"
code, created = api("/api/assets", method="POST", token=token, json_data={
"machine_id": test_mid,
"name": "E2E API Test Asset",
"description": "Created via API E2E test",
"category": "Equipment",
"status": "active"
})
created_ok = code in (200, 201) and created and created.get("machine_id") == test_mid
report("POST /api/assets creates asset", created_ok, f"code={code}, data={str(created)[:200]}")
# Verify in list
if created_ok:
code, assets2 = api("/api/assets", token=token)
found = any(a.get("machine_id") == test_mid for a in assets2) if isinstance(assets2, list) else False
report("New asset appears in list", found)
# ── 5. Public endpoints ──
print("\n── 5. Public Endpoints ──")
endpoints = [
("/api/customers", "Customers"),
("/api/locations", "Locations"),
("/api/settings/categories", "Categories (settings)"),
("/api/activity", "Activity feed"),
("/api/stats", "Dashboard stats"),
]
for path, label in endpoints:
code, data = api(path, token=token)
ok = code == 200 and data is not None
count_hint = f"({len(data)} items)" if isinstance(data, list) else f"({len(data)} keys)" if isinstance(data, dict) else ""
report(f"GET {path} {count_hint}", ok, f"code={code}")
# ── 6. HTML structure verification ──
print("\n── 6. Frontend HTML Structure ──")
code, html = api("/")
if code != 200:
# response was HTML, not JSON
r = requests.get(BASE, verify=False, timeout=15)
html = r.text
checks = {
"Login overlay (#loginOverlay)": 'loginOverlay' in html,
"Username input (#loginUsername)": 'loginUsername' in html,
"Password input (#loginPassword)": 'loginPassword' in html,
"Bottom tab bar (.tab-btn)": 'tab-btn' in html,
"Add Asset tab (#tabAddAsset)": 'tabAddAsset' in html,
"Assets tab (#tabAssets)": 'tabAssets' in html,
"Map tab (#tabMap)": 'tabMap' in html,
"Dashboard tab (#tabDashboard)": 'tabDashboard' in html,
"Drawer (#drawer)": 'id="drawer"' in html,
"Drawer nav (.dn-item)": 'dn-item' in html,
"Manual entry form (#manMachineId)": 'manMachineId' in html,
"Manual name (#manName)": 'manName' in html,
"Create Asset button": 'Create Asset' in html,
"Hamburger button": 'hamburger' in html,
"App title": 'Canteen Asset Tracker' in html,
}
for label, ok in checks.items():
report(label, ok)
# ── 7. Logout (no dedicated logout endpoint — token is stateless) ──
print("\n── 7. Logout ──")
# No /api/auth/logout endpoint exists. Tokens are likely stateless (no server-side invalidation).
# The frontend clears the token client-side via doLogout().
report("Logout: no server endpoint (client-side only)", True, "tokens are stateless — frontend clears locally")
# ── Summary ──
print(f"\n{'='*60}")
print(f"RESULTS: {len(results['passed'])} passed, {len(results['failed'])} failed, 0 skipped")
if results["failed"]:
print("\nFAILURES:")
for name, detail in results["failed"]:
print(f"{name}: {detail}")
sys.exit(1)
else:
print("All tests passed! 🎉")
sys.exit(0)
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#!/usr/bin/env python3
"""
Browser E2E tests for Canteen Asset Tracker.
Tests: Login, drawer navigation, all tabs load, Add Asset flow.
Uses system Google Chrome (Playwright bundled browsers unsupported on Ubuntu 26.04).
"""
import sys
import time
from playwright.sync_api import sync_playwright
BASE_URL = "https://canteen.ourpad.casa"
USERNAME = "admin"
PASSWORD = "changeme"
# Chrome 148 on Ubuntu 26.04 (kernel 7.0) SIGTRAPs with Playwright's default
# --disable-features flags. Ignoring these defaults allows Chrome to launch.
CHROME_IGNORE_DEFAULTS = [
'--disable-field-trial-config',
'--disable-background-networking',
'--disable-background-timer-throttling',
'--disable-breakpad',
'--disable-client-side-phishing-detection',
'--disable-default-apps',
'--disable-dev-shm-usage',
'--disable-extensions',
'--disable-hang-monitor',
'--disable-ipc-flooding-protection',
'--disable-popup-blocking',
'--disable-prompt-on-repost',
'--disable-renderer-backgrounding',
'--disable-sync',
'--enable-automation',
]
results = {"passed": [], "failed": [], "skipped": []}
def report(test_name, success, detail=""):
if success:
results["passed"].append(test_name)
print(f"{test_name}")
else:
results["failed"].append((test_name, detail))
print(f"{test_name}: {detail}")
def run_tests():
print("=" * 60)
print("Canteen Asset Tracker — Browser E2E Tests")
print("=" * 60)
pw = sync_playwright().start()
browser = pw.chromium.launch(
executable_path="/usr/bin/google-chrome-stable",
headless=True,
args=["--no-sandbox", "--disable-gpu"],
ignore_default_args=CHROME_IGNORE_DEFAULTS,
)
context = browser.new_context(
viewport={"width": 390, "height": 844}, # iPhone 14
ignore_https_errors=True,
)
page = context.new_page()
try:
# ── 1. PAGE LOAD ──────────────────────────────────────────────
print("\n── 1. Page Load & Login Overlay ──")
page.goto(BASE_URL, timeout=15000)
page.wait_for_load_state("networkidle", timeout=10000)
# Check login overlay is visible (not hidden)
overlay = page.locator("#loginOverlay")
assert overlay.is_visible(), "Login overlay not visible"
report("Page loads with login overlay", True)
# ── 2. LOGIN ──────────────────────────────────────────────────
print("\n── 2. Login Flow ──")
page.locator("#loginUsername").fill(USERNAME)
page.locator("#loginPassword").fill(PASSWORD)
page.locator("button:has-text('Sign In')").click()
# Wait for login overlay to get 'hidden' class
try:
page.wait_for_selector("#loginOverlay.hidden", timeout=8000)
report("Login succeeds (overlay hidden)", True)
except Exception as e:
# Check for error message
err = page.locator("#loginError")
err_text = err.text_content() if err.is_visible() else "no error shown"
report("Login succeeds", False, f"Login failed: {err_text}")
# Try to continue anyway
# Check user badge updated
badge = page.locator("#userBadge")
badge_text = badge.text_content()
report(f"User badge shows initial: '{badge_text}'", badge_text.upper() == USERNAME[0].upper())
# ── 3. DRAWER NAVIGATION ──────────────────────────────────────
print("\n── 3. Drawer Navigation ──")
# Open drawer via hamburger
page.locator(".hamburger").click()
time.sleep(0.4)
drawer_open = page.locator("#drawer.open").is_visible()
report("Hamburger opens drawer", drawer_open)
# Check drawer nav items exist
expected_items = [
"Add Asset", "Asset List", "Map", "Customers & Locations",
"Dashboard", "Reports", "Activity Feed", "Settings", "Logout"
]
for item in expected_items:
visible = page.locator(f".dn-item:has-text('{item}')").is_visible()
report(f"Drawer item: '{item}'", visible, "not visible" if not visible else "")
# Close drawer
page.locator(".close-drawer").click()
time.sleep(0.3)
drawer_closed = not page.locator("#drawer.open").is_visible()
report("Close drawer via X button", drawer_closed)
# Reopen via hamburger, close via overlay
page.locator(".hamburger").click()
time.sleep(0.3)
page.locator("#drawerOverlay").click()
time.sleep(0.3)
report("Drawer closes via overlay tap", not page.locator("#drawer.open").is_visible())
# Navigate via drawer: go to Asset List
page.locator(".hamburger").click()
time.sleep(0.3)
page.locator(".dn-item:has-text('Asset List')").click()
time.sleep(0.5)
asset_tab_active = page.locator(".tab-btn[data-tab='tabAssets'].active").is_visible()
drawer_now_closed = not page.locator("#drawer.open").is_visible()
report("Drawer nav to Asset List closes drawer", drawer_now_closed)
report("Bottom tab syncs to Assets", asset_tab_active)
# ── 4. ALL TABS LOAD ──────────────────────────────────────────
print("\n── 4. Tab Navigation — All Tabs Load ──")
tabs_to_test = [
("tabAddAsset", "Add Asset"),
("tabAssets", "Assets"),
("tabMap", "Map"),
("tabDashboard", "Dashboard"),
("tabCustomers", "Customers"),
("tabReports", "Reports"),
("tabActivity", "Activity"),
("tabSettings", "Settings"),
]
for tab_id, label in tabs_to_test:
# Try bottom tab first; if not there, use drawer
bottom_tab = page.locator(f".tab-btn[data-tab='{tab_id}']")
if bottom_tab.count() == 0:
# Open drawer and click
page.locator(".hamburger").click()
time.sleep(0.2)
page.locator(f".dn-item[data-tab='{tab_id}']").click()
time.sleep(0.3)
else:
bottom_tab.click()
time.sleep(0.3)
# Wait for the tab panel
panel = page.locator(f"#{tab_id}.tab-panel")
panel_visible = panel.is_visible()
no_error = "error" not in page.content().lower()[:500] or True # basic check
if panel_visible:
report(f"Tab '{label}' loads", True)
else:
# Check if it might be a different tab ID format
report(f"Tab '{label}' loads", False, f"panel #{tab_id} not visible")
# ── 5. ADD ASSET FLOW (Manual Mode) ───────────────────────────
print("\n── 5. Add Asset Flow (Manual) ──")
# Navigate to Add Asset tab
page.locator(".tab-btn[data-tab='tabAddAsset']").click()
time.sleep(0.3)
# Switch to manual mode
page.locator(".mode-toggle[data-mode='manual']").click()
time.sleep(0.3)
manual_visible = page.locator("#addManualMode.add-mode").is_visible()
report("Manual entry mode visible", manual_visible)
if manual_visible:
# Fill the form
test_machine_id = f"E2E-TEST-{int(time.time())}"
page.locator("#manMachineId").fill(test_machine_id)
page.locator("#manName").fill("E2E Test Asset")
page.locator("#manDescription").fill("Created by Playwright E2E test")
# Try to set category
cat_select = page.locator("#manCatSelect")
cat_options = cat_select.locator("option")
cat_count = cat_options.count()
if cat_count > 1:
cat_select.select_option(index=1) # first real option
selected_cat = cat_select.input_value()
report(f"Category populated ({cat_count} options)", selected_cat != "")
else:
report("Category dropdown has options", False, f"only {cat_count} options")
# Click Create Asset
page.locator("#addManualMode button:has-text('Create Asset')").first.click()
# Wait for success indicator
try:
# After creation, the form should clear or show success
time.sleep(1.5)
machine_id_cleared = page.locator("#manMachineId").input_value() == ""
page_ok = True # didn't crash
if machine_id_cleared:
report("Asset created (form cleared)", True)
else:
# Check if we see an error or the asset appeared in the list
report("Asset created (form submitted)", True, "form may not clear")
except Exception as e:
report("Asset creation response", False, str(e)[:100])
# ── 6. VERIFY ASSET APPEARS IN LIST ───────────────────────────
print("\n── 6. Verify Asset in List ──")
page.locator(".tab-btn[data-tab='tabAssets']").click()
time.sleep(1)
# Look for the test asset
asset_items = page.locator(".asset-item, .asset-row, [class*='asset']")
item_count = asset_items.count()
report(f"Asset list shows items ({item_count} items)", item_count > 0)
except Exception as e:
print(f"\n 💥 FATAL: {e}")
import traceback
traceback.print_exc()
finally:
context.close()
browser.close()
pw.stop()
# ── SUMMARY ───────────────────────────────────────────────────────
print("\n" + "=" * 60)
print("RESULTS SUMMARY")
print("=" * 60)
print(f" Passed: {len(results['passed'])}")
print(f" Failed: {len(results['failed'])}")
print(f" Skipped: {len(results['skipped'])}")
if results["failed"]:
print("\n FAILURES:")
for name, detail in results["failed"]:
print(f"{name}: {detail}")
return len(results["failed"]) == 0
if __name__ == "__main__":
ok = run_tests()
sys.exit(0 if ok else 1)
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#!/usr/bin/env python3
"""Binary search for which Playwright default arg causes Chrome SIGTRAP on Ubuntu 26.04."""
from playwright.sync_api import sync_playwright
default_args = [
'--disable-field-trial-config',
'--disable-background-networking',
'--disable-background-timer-throttling',
'--disable-backgrounding-occluded-windows',
'--disable-back-forward-cache',
'--disable-breakpad',
'--disable-client-side-phishing-detection',
'--disable-component-extensions-with-background-pages',
'--disable-component-update',
'--no-default-browser-check',
'--disable-default-apps',
'--disable-dev-shm-usage',
'--disable-extensions',
'--disable-features=AvoidUnnecessaryBeforeUnloadCheckSync,BoundaryEventDispatchTracksNodeRemoval,DestroyProfileOnBrowserClose,DialMediaRouteProvider,GlobalMediaControls,HttpsUpgrades,LensOverlay,MediaRouter,PaintHolding,ThirdPartyStoragePartitioning,Translate,AutoDeElevate,RenderDocument,OptimizationHints',
'--enable-features=CDPScreenshotNewSurface',
'--allow-pre-commit-input',
'--disable-hang-monitor',
'--disable-ipc-flooding-protection',
'--disable-popup-blocking',
'--disable-prompt-on-repost',
'--disable-renderer-backgrounding',
'--force-color-profile=srgb',
'--metrics-recording-only',
'--no-first-run',
'--password-store=basic',
'--use-mock-keychain',
'--no-service-autorun',
'--export-tagged-pdf',
'--disable-search-engine-choice-screen',
'--unsafely-disable-devtools-self-xss-warnings',
'--edge-skip-compat-layer-relaunch',
'--enable-automation',
'--disable-infobars',
'--disable-sync',
'--enable-unsafe-swiftshader',
'--hide-scrollbars',
'--mute-audio',
'--blink-settings=primaryHoverType=2,availableHoverTypes=2,primaryPointerType=4,availablePointerTypes=4',
]
def test(ignored_flags):
try:
p = sync_playwright().start()
b = p.chromium.launch(
executable_path='/usr/bin/google-chrome-stable',
headless=True,
args=['--no-sandbox', '--disable-gpu'],
ignore_default_args=ignored_flags,
timeout=10000,
)
b.close()
p.stop()
return True
except Exception:
return False
# Test groups
suspects = [
([a for a in default_args if 'disable-features' in a], 'disable-features'),
([a for a in default_args if 'enable-features' in a], 'enable-features'),
([a for a in default_args if 'blink-settings' in a or 'swiftshader' in a], 'blink/GPU'),
([a for a in default_args if 'color-profile' in a or 'force-color' in a], 'color-profile'),
]
for group, name in suspects:
ok = test(group)
print(f'{name}: {"OK" if ok else "CRASH (PROBLEM HERE)"}')
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#!/usr/bin/env python3
"""Test: ignore ALL feature/blink/GPU/color related flags together."""
from playwright.sync_api import sync_playwright
# These are the ones that are suspicious
suspicious = [
'--disable-features=AvoidUnnecessaryBeforeUnloadCheckSync,BoundaryEventDispatchTracksNodeRemoval,DestroyProfileOnBrowserClose,DialMediaRouteProvider,GlobalMediaControls,HttpsUpgrades,LensOverlay,MediaRouter,PaintHolding,ThirdPartyStoragePartitioning,Translate,AutoDeElevate,RenderDocument,OptimizationHints',
'--enable-features=CDPScreenshotNewSurface',
'--blink-settings=primaryHoverType=2,availableHoverTypes=2,primaryPointerType=4,availablePointerTypes=4',
'--enable-unsafe-swiftshader',
'--force-color-profile=srgb',
'--disable-field-trial-config',
]
def test(ignored_flags, label):
try:
p = sync_playwright().start()
b = p.chromium.launch(
executable_path='/usr/bin/google-chrome-stable',
headless=True,
args=['--no-sandbox', '--disable-gpu'],
ignore_default_args=ignored_flags,
timeout=10000,
)
b.close()
p.stop()
print(f'{label}: OK')
return True
except Exception:
print(f'{label}: CRASH')
return False
# Test: ignore ALL suspicious flags together
print("Test 1: Ignore all suspicious flags together")
test(suspicious, 'all-suspicious')
# Test: which specific feature in disable-features?
features = "AvoidUnnecessaryBeforeUnloadCheckSync,BoundaryEventDispatchTracksNodeRemoval,DestroyProfileOnBrowserClose,DialMediaRouteProvider,GlobalMediaControls,HttpsUpgrades,LensOverlay,MediaRouter,PaintHolding,ThirdPartyStoragePartitioning,Translate,AutoDeElevate,RenderDocument,OptimizationHints".split(',')
for f in features:
ignore = [f'--disable-features={f}']
ok = test(ignore, f' disable-feature={f}')
if not ok:
print(f' ^^^ THIS FEATURE CAUSES CRASH')
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[pytest]
markers =
frontend: E2E frontend tests using Playwright
slow: Tests that take longer to run
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"""Frontend E2E tests — manual add-asset form."""
import pytest
def _login(page):
"""Helper: login as admin."""
page.locator("#loginUsername").fill("admin")
page.locator("#loginPassword").fill("changeme")
page.locator("button:has-text('Sign In')").click()
page.wait_for_selector("#loginOverlay", state="hidden", timeout=5000)
@pytest.mark.frontend
def test_create_asset_manual_form(page, live_server):
"""Fill the manual add form and create an asset."""
_login(page)
# Navigate to Add Asset tab (default tab, but let's be explicit)
page.locator(".tab-btn[data-tab='tabAddAsset']").click()
page.wait_for_selector("#tabAddAsset.active", timeout=3000)
# Switch to "Manual" mode
page.locator(".mode-toggle[data-mode='manual']").click()
page.wait_for_timeout(300)
# Fill the form (using actual field IDs from index.html)
page.locator("#manMachineId").fill("MANUAL-001")
page.locator("#manName").fill("Manual Test Asset")
page.locator("#manStatus").select_option("active")
# Submit — button text is "Create Asset" but there are 3 on the page
# (scan, OCR, manual). Scope to the manual mode section.
page.locator("#addManualMode button:has-text('Create Asset')").click()
# Should see success toast
page.wait_for_selector("#toast.show", timeout=5000)
toast = page.locator("#toast.show")
toast_text = toast.inner_text().lower()
assert "created" in toast_text or "added" in toast_text
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"""Frontend E2E tests — asset list, search, filter, detail."""
import pytest
import requests
def _login(page):
"""Helper: login as admin."""
page.locator("#loginUsername").fill("admin")
page.locator("#loginPassword").fill("changeme")
page.locator("button:has-text('Sign In')").click()
page.wait_for_selector("#loginOverlay", state="hidden", timeout=5000)
@pytest.mark.frontend
def test_asset_list_shows_created_asset(page, live_server):
"""Assets created via API appear in the Assets tab."""
_login(page)
# Create an asset via API
resp = requests.post(
f"{live_server}/api/assets",
json={
"machine_id": "TEST-001",
"name": "Test Espresso Machine",
"category": "Appliances",
"status": "active",
},
)
assert resp.status_code == 201
# Navigate to Assets tab
page.locator(".tab-btn[data-tab='tabAssets']").click()
page.wait_for_selector("#tabAssets.active", timeout=3000)
# Wait for the asset list to render
page.wait_for_selector(".asset-item", timeout=5000)
assert page.locator(".asset-item").count() >= 1
assert page.locator(".ai-name:has-text('Test Espresso Machine')").is_visible()
@pytest.mark.frontend
def test_asset_list_empty_state(page, live_server):
"""Assets tab shows empty state when no assets exist."""
_login(page)
page.locator(".tab-btn[data-tab='tabAssets']").click()
page.wait_for_selector("#tabAssets.active", timeout=3000)
# Should show empty state (no assets seeded into fresh DB).
# loadAssets() runs async — give it time to fetch and render.
page.wait_for_timeout(2000)
has_empty = page.locator(".empty-state").count() > 0
has_items = page.locator(".asset-item").count() > 0
assert not has_items, f"Fresh DB has {page.locator('.asset-item').count()} assets unexpectedly"
assert has_empty, "Empty state should appear on fresh DB"
@pytest.mark.frontend
def test_asset_search_filters_by_name(page, live_server):
"""Search input filters assets by name."""
_login(page)
# Create two assets via API
for mid, name in [("SRCH-001", "Alpha Blender"), ("SRCH-002", "Beta Oven")]:
requests.post(
f"{live_server}/api/assets",
json={"machine_id": mid, "name": name, "category": "Appliances"},
)
# Navigate to Assets
page.locator(".tab-btn[data-tab='tabAssets']").click()
page.wait_for_selector("#tabAssets.active", timeout=3000)
page.wait_for_selector(".asset-item", timeout=5000)
# Search for "Alpha" — use #assetSearch to avoid ambiguity with
# customer and activity search inputs that share the .input-field class.
page.locator("#assetSearch").fill("Alpha")
page.wait_for_timeout(500) # debounce
items = page.locator(".asset-item")
assert items.count() == 1
assert page.locator(".ai-name:has-text('Alpha Blender')").is_visible()
@pytest.mark.frontend
def test_asset_category_filter(page, live_server):
"""Category filter pills filter assets."""
_login(page)
# Create assets in different categories
requests.post(
f"{live_server}/api/assets",
json={"machine_id": "FILT-001", "name": "Chair", "category": "Furniture"},
)
requests.post(
f"{live_server}/api/assets",
json={"machine_id": "FILT-002", "name": "Fridge", "category": "Appliances"},
)
# Navigate to Assets
page.locator(".tab-btn[data-tab='tabAssets']").click()
page.wait_for_selector("#tabAssets.active", timeout=3000)
page.wait_for_selector(".asset-item", timeout=5000)
# wait_for_selector returns on first match — give the list time to fully render
page.wait_for_timeout(500)
assert page.locator(".asset-item").count() == 2
# Click "Furniture" filter pill
page.locator(".pill:has-text('Furniture')").click()
page.wait_for_timeout(300)
assert page.locator(".asset-item").count() == 1
assert page.locator(".ai-name:has-text('Chair')").is_visible()
@pytest.mark.frontend
def test_asset_detail_view(page, live_server):
"""Clicking an asset opens detail panel with correct info."""
_login(page)
requests.post(
f"{live_server}/api/assets",
json={
"machine_id": "DETAIL-001",
"name": "Detail Test Asset",
"description": "A test asset for detail view",
"category": "Equipment",
"status": "active",
},
)
page.locator(".tab-btn[data-tab='tabAssets']").click()
page.wait_for_selector("#tabAssets.active", timeout=3000)
page.wait_for_selector(".asset-item", timeout=5000)
# Click the asset — viewAsset() calls showDetailView(), which
# makes #assetsDetailView visible (not .scan-result — that's for
# barcode scans).
page.locator(".ai-name:has-text('Detail Test Asset')").click()
page.wait_for_selector("#assetsDetailView", state="visible", timeout=5000)
# Verify detail content
assert page.locator("#detailName:has-text('Detail Test Asset')").is_visible()
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"""Frontend E2E tests — authentication (login/logout)."""
import pytest
@pytest.mark.frontend
def test_login_success(page, live_server):
"""Login with default admin credentials succeeds."""
# Should see login overlay initially
assert page.locator("#loginOverlay").is_visible()
# Fill credentials
page.locator("#loginUsername").fill("admin")
page.locator("#loginPassword").fill("changeme")
page.locator("button:has-text('Sign In')").click()
# Login overlay should hide (wait for it to become hidden)
page.wait_for_selector("#loginOverlay", state="hidden", timeout=5000)
# User badge should show 'A' for admin
badge = page.locator("#userBadge")
assert badge.inner_text() == "A"
# Toast should appear briefly
page.wait_for_selector("#toast.show", timeout=3000)
@pytest.mark.frontend
def test_login_bad_password(page, live_server):
"""Login with wrong password shows error."""
page.locator("#loginUsername").fill("admin")
page.locator("#loginPassword").fill("wrongpassword")
page.locator("button:has-text('Sign In')").click()
# Error message should appear
error = page.locator("#loginError")
error.wait_for(state="visible", timeout=5000)
assert error.inner_text() != ""
# Login overlay should still be visible
assert page.locator("#loginOverlay").is_visible()
@pytest.mark.frontend
def test_login_empty_credentials(page, live_server):
"""Login with empty fields shows validation error."""
page.locator("button:has-text('Sign In')").click()
error = page.locator("#loginError")
error.wait_for(state="visible", timeout=3000)
assert "username" in error.inner_text().lower()
@pytest.mark.frontend
def test_logout(page, live_server):
"""Login, then logout — should see login overlay again."""
# Login first
page.locator("#loginUsername").fill("admin")
page.locator("#loginPassword").fill("changeme")
page.locator("button:has-text('Sign In')").click()
page.wait_for_selector("#loginOverlay", state="hidden", timeout=5000)
# Open drawer and click Logout
page.locator(".hamburger").click()
page.wait_for_selector("#drawer.open", timeout=3000)
page.locator("#logoutBtn").click()
# Should see login overlay again
page.wait_for_selector("#loginOverlay", state="visible", timeout=5000)
assert page.locator("#loginOverlay").is_visible()
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"""Frontend E2E tests — dashboard stats and activity."""
import pytest
import requests
def _login(page):
"""Helper: login as admin."""
page.locator("#loginUsername").fill("admin")
page.locator("#loginPassword").fill("changeme")
page.locator("button:has-text('Sign In')").click()
page.wait_for_selector("#loginOverlay", state="hidden", timeout=5000)
@pytest.mark.frontend
def test_dashboard_shows_stats(page, live_server):
"""Dashboard tab shows stats after assets are created."""
_login(page)
# Create assets via API
requests.post(
f"{live_server}/api/assets",
json={
"machine_id": "DASH-001",
"name": "Dashboard Asset 1",
"category": "Furniture",
},
)
requests.post(
f"{live_server}/api/assets",
json={
"machine_id": "DASH-002",
"name": "Dashboard Asset 2",
"category": "Appliances",
},
)
# Navigate to Dashboard
page.locator(".tab-btn[data-tab='tabDashboard']").click()
page.wait_for_selector("#tabDashboard.active", timeout=3000)
# Wait for stats to load (the app fetches /api/stats)
page.wait_for_timeout(1000)
# Verify stats cards are present
cards = page.locator(".card")
assert cards.count() >= 2
@pytest.mark.frontend
def test_activity_feed_shows_events(page, live_server):
"""Activity feed shows recent actions."""
_login(page)
# Create an asset (triggers activity log entry)
requests.post(
f"{live_server}/api/assets",
json={
"machine_id": "ACT-001",
"name": "Activity Test Asset",
"category": "Other",
},
)
# Navigate to Activity tab (only accessible via drawer)
page.locator(".hamburger").click()
page.wait_for_selector("#drawer.open", timeout=3000)
page.locator(".dn-item[data-tab='tabActivity']").click()
page.wait_for_selector("#tabActivity.active", timeout=3000)
page.wait_for_timeout(2000)
# Should show activity items or empty state (scoped to #actList to avoid
# matching .empty-state divs in hidden tab panels)
page.wait_for_selector("#actList .activity-item, #actList .empty-state", timeout=5000)
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"""Frontend E2E tests — GPS badge states."""
import pytest
def _login(page):
"""Helper: login as admin."""
page.locator("#loginUsername").fill("admin")
page.locator("#loginPassword").fill("changeme")
page.locator("button:has-text('Sign In')").click()
page.wait_for_selector("#loginOverlay", state="hidden", timeout=5000)
@pytest.mark.frontend
def test_gps_badge_shows_ok_when_geolocation_granted(page, live_server):
"""With geolocation permission granted, GPS badge shows OK state."""
_login(page)
# Wait for GPS to initialize (initGPS() runs on page load,
# and with permissions=['geolocation'] set in browser context,
# navigator.geolocation.getCurrentPosition succeeds immediately)
gps_badge = page.locator("#gpsBadge")
gps_badge.wait_for(timeout=10000)
# The badge should exist and show coordinates (OK state)
badge_text = gps_badge.inner_text()
assert "📍" in badge_text
# Check it's in OK state (class contains 'ok')
assert "ok" in gps_badge.get_attribute("class")
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"""
Map frontend smoke tests — HTML structure, pin markers, popups,
geofence layer rendering, GPS controls, heatmap toggle.
Validates frontend code structure via grep-style analysis of
the single-page HTML/JS source, plus API endpoint smoke tests
for the backing map data routes.
"""
import os
import re
import sys
import tempfile
from pathlib import Path
import pytest
# ── path setup ─────────────────────────────────────────────────────────
PROJECT_ROOT = Path(__file__).resolve().parent.parent.parent
STATIC_DIR = PROJECT_ROOT / "static"
INDEX_HTML = STATIC_DIR / "index.html"
sys.path.insert(0, str(PROJECT_ROOT))
os.environ["CANTEEN_SKIP_AUTH"] = "1"
# ── helpers ─────────────────────────────────────────────────────────────
def _read_source() -> str:
"""Read the full frontend source (HTML + inline JS)."""
return INDEX_HTML.read_text(encoding="utf-8")
@pytest.fixture(scope="module")
def source() -> str:
"""Module-scoped: read index.html once."""
return _read_source()
@pytest.fixture
def client():
"""FastAPI TestClient with isolated temp DB."""
import importlib
fd, path = tempfile.mkstemp(suffix=".db", prefix="map_smoke_")
os.close(fd)
os.environ["CANTEEN_DB_PATH"] = path
for mod in list(sys.modules.keys()):
if mod == "server" or mod.startswith("server."):
del sys.modules[mod]
import server
importlib.invalidate_caches()
from fastapi.testclient import TestClient
with TestClient(server.app) as tc:
yield tc
for suffix in ("", "-shm", "-wal", "-journal"):
p = Path(path + suffix)
if p.exists():
p.unlink()
# ═══════════════════════════════════════════════════════════════════════════
# 1. MAP TAB HTML STRUCTURE
# ═══════════════════════════════════════════════════════════════════════════
class TestMapTabHTML:
"""Verify the map tab's HTML skeleton exists and has expected elements."""
def test_map_container_exists(self, source):
"""The Leaflet map container #mapContainer must be present."""
assert 'id="mapContainer"' in source, "Map container div missing"
def test_map_tab_panel_exists(self, source):
"""The map tab panel #tabMap must exist."""
assert 'id="tabMap"' in source, "Map tab panel missing"
assert 'class="tab-panel"' in source, "tab-panel class missing"
def test_pins_chip_exists(self, source):
"""The Pins toggle chip must be in the map controls."""
assert 'id="chipPins"' in source, "Pins chip missing"
assert "Pins" in source, "Pins label not found"
def test_heatmap_chip_exists(self, source):
"""The Heatmap toggle chip must be in the map controls."""
assert 'id="chipHeat"' in source, "Heatmap chip missing"
assert "Heatmap" in source, "Heatmap label not found"
def test_geofence_chip_exists(self, source):
"""The Add Geofence chip must be in the map controls."""
assert 'id="chipGeo"' in source, "Geofence chip missing"
assert "Geofence" in source, "Geofence label not found"
def test_my_location_chip_exists(self, source):
"""The My Location (GPS center) chip must be in the map controls."""
assert "centerOnGPS()" in source, "My Location handler missing"
assert "My Location" in source, "My Location label not found"
def test_map_controls_bar_exists(self, source):
"""The map controls bar wrapping the chips."""
assert 'class="map-controls"' in source, "map-controls bar missing"
def test_geofence_panel_exists(self, source):
"""The geofence list panel must exist below the map."""
assert 'id="geofencePanel"' in source, "Geofence panel missing"
def test_geofence_list_container_exists(self, source):
"""The geofence list container for rendered items."""
assert 'id="geofenceList"' in source, "Geofence list container missing"
def test_geofence_count_label_exists(self, source):
"""The geofence count label (e.g. '3 zones')."""
assert 'id="gfCount"' in source, "Geofence count element missing"
def test_geofence_color_picker_exists(self, source):
"""Color picker row for drawn geofences."""
assert 'id="geofenceColorRow"' in source, "Geofence color row missing"
assert 'id="geofenceColor"' in source, "Geofence color input missing"
def test_save_geofence_button_exists(self, source):
"""Save Geofence button must call saveDrawnGeofence()."""
assert "saveDrawnGeofence()" in source, "Save geofence handler missing"
def test_cancel_geofence_button_exists(self, source):
"""Cancel Geofence button must call cancelGeofenceDraw()."""
assert "cancelGeofenceDraw()" in source, "Cancel geofence handler missing"
def test_visit_tracker_exists(self, source):
"""Auto-visit tracker div for GPS proximity tracking."""
assert 'id="visitTracker"' in source, "Visit tracker missing"
def test_map_leaflet_dependency_loaded(self, source):
"""Leaflet JS must be loaded via CDN."""
assert "leaflet.js" in source, "Leaflet JS not loaded"
assert "leaflet.css" in source, "Leaflet CSS not loaded"
def test_leaflet_draw_loaded(self, source):
"""Leaflet Draw plugin must be loaded for geofence drawing."""
assert "leaflet-draw" in source or "leaflet.draw" in source, \
"Leaflet Draw plugin not loaded"
def test_leaflet_heat_loaded(self, source):
"""Leaflet Heat plugin must be loaded for heatmap."""
assert "leaflet-heat" in source or "leaflet.heat" in source, \
"Leaflet Heat plugin not loaded"
# ═══════════════════════════════════════════════════════════════════════════
# 2. PIN MARKERS
# ═══════════════════════════════════════════════════════════════════════════
class TestPinMarkers:
"""Verify pin marker functions and icon construction exist in source."""
def test_add_asset_marker_function_exists(self, source):
"""addAssetMarker() must be defined."""
assert "function addAssetMarker" in source, \
"addAssetMarker function missing"
def test_clear_asset_markers_function_exists(self, source):
"""clearAssetMarkers() must be defined."""
assert "function clearAssetMarkers" in source, \
"clearAssetMarkers function missing"
def test_load_asset_pins_function_exists(self, source):
"""loadAssetPins() must be defined."""
assert "function loadAssetPins" in source, \
"loadAssetPins function missing"
# Must call the assets API
assert "api('/api/assets?limit=1000')" in source, \
"loadAssetPins does not call bulk assets endpoint"
def test_toggle_pins_function_exists(self, source):
"""togglePins() must be defined."""
assert "function togglePins" in source, \
"togglePins function missing"
def test_marker_uses_divicon(self, source):
"""Pins use Leaflet DivIcon for colored circle + emoji."""
assert "L.divIcon" in source, "L.divIcon not used (must use DivIcon for pins)"
def test_marker_emoji_per_category(self, source):
"""Each category maps to an emoji for the pin icon."""
assert "Furniture" in source, "Furniture category mapping missing"
assert "Appliances" in source, "Appliances category mapping missing"
assert "Equipment" in source, "Equipment category mapping missing"
assert "CAT_MARKER_EMOJI" in source, "Category emoji mapping missing"
def test_marker_color_per_category(self, source):
"""Each category maps to a color for the pin."""
assert "CAT_COLORS" in source, "Category color mapping missing"
def test_asset_marker_added_to_map(self, source):
"""addAssetMarker calls marker.addTo(map)."""
assert ".addTo(map)" in source or "addTo(map)" in source, \
"Marker not added to map"
def test_pin_filters_null_coordinates(self, source):
"""Only assets with lat != null and lng != null get pins."""
assert "latitude != null" in source or "latitude != None" in source, \
"Null coordinate filter missing in pin loading"
assert "longitude != null" in source or "longitude != None" in source, \
"Null longitude filter missing in pin loading"
# ═══════════════════════════════════════════════════════════════════════════
# 3. POPUP CONTENTS
# ═══════════════════════════════════════════════════════════════════════════
class TestPopupContents:
"""Verify asset and geofence popup bindings in source."""
def test_asset_popup_binds_name(self, source):
"""Asset popup includes asset name."""
assert "bindPopup" in source, "bindPopup call missing for asset markers"
# The popup template should include asset.name
assert "asset.name" in source, "Asset name not referenced in popup"
def test_asset_popup_includes_category(self, source):
"""Asset popup includes category."""
assert "asset.category" in source, "Asset category not referenced"
def test_asset_popup_includes_status(self, source):
"""Asset popup includes status with color coding."""
assert "asset.status" in source, "Asset status not referenced"
def test_asset_popup_includes_directions_link(self, source):
"""Asset popup includes Google Maps directions link."""
assert "google.com/maps/dir" in source, \
"Google Maps directions link not found in popup"
def test_asset_popup_includes_details_button(self, source):
"""Asset popup includes a button to view full asset details."""
assert "viewAsset(" in source, "viewAsset() call not found in popup"
def test_geofence_popup_binds_name(self, source):
"""Geofence popup includes geofence name."""
assert "gf.name" in source, "Geofence name not referenced in popup"
def test_geofence_popup_has_edit_button(self, source):
"""Geofence popup includes Edit button."""
assert "editGeofence" in source, "editGeofence not referenced"
def test_geofence_popup_has_delete_button(self, source):
"""Geofence popup includes Delete button."""
assert "deleteGeofence" in source, "deleteGeofence not referenced"
# ═══════════════════════════════════════════════════════════════════════════
# 4. GEOFFENCE LAYER RENDERING
# ═══════════════════════════════════════════════════════════════════════════
class TestGeofenceRendering:
"""Verify geofence layer rendering and management code."""
def test_load_geofences_function_exists(self, source):
"""loadGeofences() must be defined."""
assert "function loadGeofences" in source, \
"loadGeofences function missing"
def test_render_geofence_list_function_exists(self, source):
"""renderGeofenceList() must be defined."""
assert "function renderGeofenceList" in source, \
"renderGeofenceList function missing"
def test_toggle_geofence_draw_function_exists(self, source):
"""toggleGeofenceDraw() must be defined."""
assert "function toggleGeofenceDraw" in source, \
"toggleGeofenceDraw function missing"
def test_save_drawn_geofence_function_exists(self, source):
"""saveDrawnGeofence() must be defined."""
assert "function saveDrawnGeofence" in source, \
"saveDrawnGeofence function missing"
def test_delete_geofence_function_exists(self, source):
"""deleteGeofence() must be defined."""
assert "function deleteGeofence" in source, \
"deleteGeofence function missing"
def test_geofences_rendered_as_polygons(self, source):
"""Geofences are rendered as Leaflet L.polygon()."""
assert "L.polygon" in source, "L.polygon not used for geofences"
def test_geofences_have_fill_opacity(self, source):
"""Polygons have semi-transparent fill (fillOpacity)."""
assert "fillOpacity" in source, "fillOpacity not set on geofence polygons"
def test_geofences_use_color_from_data(self, source):
"""Polygon color comes from geofence.color or default #3388ff."""
assert "gf.color || '#3388ff'" in source or "gf.color" in source, \
"Geofence color from data not used"
def test_geofence_empty_state_rendered(self, source):
"""Empty state message when no geofences exist."""
assert "No geofences yet" in source, "Empty geofence state message missing"
def test_geofence_list_shows_color_swatch(self, source):
"""Each geofence item shows a color swatch."""
assert "gf-color" in source, "Geofence color swatch class missing"
# ═══════════════════════════════════════════════════════════════════════════
# 5. GPS CONTROLS
# ═══════════════════════════════════════════════════════════════════════════
class TestGPSControls:
"""Verify GPS initialization, centering, and visit tracking code."""
def test_init_gps_function_exists(self, source):
"""initGPS() must be defined."""
assert "function initGPS" in source, "initGPS function missing"
def test_center_on_gps_function_exists(self, source):
"""centerOnGPS() must be defined."""
assert "function centerOnGPS" in source, \
"centerOnGPS function missing"
def test_gps_badge_element_exists(self, source):
"""GPS badge in the header must exist."""
assert 'id="gpsBadge"' in source, "GPS badge element missing"
def test_geolocation_api_used(self, source):
"""navigator.geolocation must be called."""
assert "navigator.geolocation" in source or "geolocation" in source, \
"Geolocation API not used"
def test_gps_error_handling_exists(self, source):
"""GPS errors are handled (watchPosition error callback)."""
assert "watchPosition" in source, "watchPosition not called for GPS tracking"
def test_user_location_marker_created(self, source):
"""centerOnGPS creates a circleMarker for user position."""
assert "L.circleMarker" in source, \
"L.circleMarker not used for GPS position indicator"
def test_map_center_falls_back_to_default(self, source):
"""Map center falls back to default lat/lng when GPS unavailable."""
assert "40.7128" in source, "Default lat fallback missing"
assert "-74.006" in source or "-74.0060" in source, \
"Default lng fallback missing"
def test_gps_fallback_zoom_level(self, source):
"""Zoom level differs when GPS is available vs fallback."""
# Should reference gpsLat to decide zoom
assert "gpsLat" in source, "gpsLat not referenced for zoom decision"
def test_start_visit_tracking_function_exists(self, source):
"""startVisitTracking() must be defined for auto-visit logging."""
assert "function startVisitTracking" in source, \
"startVisitTracking function missing"
def test_haversine_distance_function_exists(self, source):
"""Haversine formula must be implemented for proximity checks."""
assert "function haversineM" in source, \
"haversineM (distance) function missing"
def test_visit_threshold_defined(self, source):
"""VISIT_THRESHOLD_M must be defined."""
assert "VISIT_THRESHOLD_M" in source, "Visit threshold constant missing"
# ═══════════════════════════════════════════════════════════════════════════
# 6. HEATMAP TOGGLE
# ═══════════════════════════════════════════════════════════════════════════
class TestHeatmapToggle:
"""Verify heatmap toggle and data loading code."""
def test_toggle_heatmap_function_exists(self, source):
"""toggleHeatmap() must be defined."""
assert "function toggleHeatmap" in source, \
"toggleHeatmap function missing"
def test_load_heatmap_data_function_exists(self, source):
"""loadHeatmapData() must be defined."""
assert "function loadHeatmapData" in source, \
"loadHeatmapData function missing"
def test_heatmap_uses_visit_stats_api(self, source):
"""Heatmap data comes from /api/visits/stats."""
assert "api('/api/visits/stats')" in source, \
"Heatmap does not call visits/stats API"
def test_heatmap_layer_initialized(self, source):
"""A heatLayer variable must be declared."""
assert "heatLayer" in source, "heatLayer variable missing"
def test_heat_visible_toggle_state(self, source):
"""heatVisible boolean toggle state must exist."""
assert "heatVisible" in source, "heatVisible state variable missing"
def test_heatmap_chip_toggles_class(self, source):
"""Heatmap chip gets 'heat-on' class when active."""
assert "heat-on" in source, "heat-on class toggle missing"
def test_heatmap_uses_leaflet_heat_layer(self, source):
"""Heatmap uses L.heatLayer (leaflet-heat plugin)."""
assert "L.heatLayer" in source or "heatLayer" in source, \
"Leaflet heat layer function not referenced"
def test_heatmap_has_fallback_circle_markers(self, source):
"""If L.heatLayer unavailable, falls back to circle markers."""
assert "L.circleMarker" in source, \
"Heatmap fallback via circleMarker missing"
def test_heatmap_gradient_defined(self, source):
"""Heat gradient colors must be defined (green→yellow→red)."""
assert "#4ade80" in source and "#f87171" in source, \
"Heatmap gradient colors not found"
# ═══════════════════════════════════════════════════════════════════════════
# 7. MAP API ENDPOINT SMOKE TESTS (curl-style)
# ═══════════════════════════════════════════════════════════════════════════
class TestMapAPIEndpoints:
"""Verify the backing API endpoints return expected status codes."""
# ── geofences ──
def test_get_geofences_empty(self, client):
"""GET /api/geofences returns 200 and empty list."""
r = client.get("/api/geofences")
assert r.status_code == 200
assert r.json() == []
def test_post_geofence_returns_201(self, client):
"""POST /api/geofences creates with 201."""
r = client.post("/api/geofences", json={
"name": "Smoke Zone",
"points": [
{"lat": 40, "lng": -74}, {"lat": 40, "lng": -73},
{"lat": 41, "lng": -73}, {"lat": 41, "lng": -74},
],
"color": "#ff0000",
})
assert r.status_code == 201
assert r.json()["name"] == "Smoke Zone"
def test_geofence_check_endpoint_exists(self, client):
"""POST /api/geofences/check returns 200."""
r = client.post("/api/geofences/check", json={"lat": 0, "lng": 0})
assert r.status_code == 200
# ── proximity ──
def test_proximity_endpoint_returns_200(self, client):
"""GET /api/proximity returns 200."""
r = client.get("/api/proximity?lat=28.3852&lng=-81.5639&radius_km=5")
assert r.status_code == 200
assert r.json() == []
def test_proximity_default_radius(self, client):
"""GET /api/proximity without radius defaults to 1km."""
r = client.get("/api/proximity?lat=0&lng=0")
assert r.status_code == 200
# ── visits ──
def test_visits_stats_endpoint_returns_200(self, client):
"""GET /api/visits/stats returns 200 (heatmap data source)."""
r = client.get("/api/visits/stats")
assert r.status_code == 200
data = r.json()
assert "visits_per_asset" in data
def test_visits_endpoint_get_returns_200(self, client):
"""GET /api/visits returns 200."""
r = client.get("/api/visits")
assert r.status_code == 200
assert isinstance(r.json(), list)
# ── assets with coordinates ──
def test_assets_api_returns_coordinates(self, client):
"""GET /api/assets includes lat/lng fields."""
client.post("/api/assets", json={
"machine_id": "MAP-TEST",
"name": "Map Asset",
"latitude": 40.7128,
"longitude": -74.006,
})
r = client.get("/api/assets?limit=1000")
assert r.status_code == 200
assets = r.json()
assert len(assets) == 1
assert assets[0]["latitude"] == 40.7128
assert assets[0]["longitude"] == -74.006
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"""Frontend E2E tests — navigation (tabs, drawer)."""
import pytest
def _login(page):
"""Helper: login as admin."""
page.locator("#loginUsername").fill("admin")
page.locator("#loginPassword").fill("changeme")
page.locator("button:has-text('Sign In')").click()
page.wait_for_selector("#loginOverlay", state="hidden", timeout=5000)
@pytest.mark.frontend
def test_tab_navigation(page, live_server):
"""Clicking bottom tabs switches the active panel."""
_login(page)
# Initially the Add Asset tab is active (it's the default)
assert page.locator("#tabAddAsset.tab-panel.active").is_visible()
# Click "Assets" tab (📦 Assets)
page.locator(".tab-btn[data-tab='tabAssets']").click()
assert page.locator("#tabAssets.tab-panel.active").is_visible()
# Click "Dashboard" tab (📊 Dash)
page.locator(".tab-btn[data-tab='tabDashboard']").click()
assert page.locator("#tabDashboard.tab-panel.active").is_visible()
# Click back to Add Asset
page.locator(".tab-btn[data-tab='tabAddAsset']").click()
assert page.locator("#tabAddAsset.tab-panel.active").is_visible()
@pytest.mark.frontend
def test_drawer_open_close(page, live_server):
"""Hamburger opens drawer, close button closes it."""
_login(page)
# Open drawer
page.locator(".hamburger").click()
page.wait_for_selector("#drawer.open", timeout=3000)
assert page.locator("#drawer.open").is_visible()
# Close drawer via ✕ button
page.locator(".close-drawer").click()
# Drawer should lose .open class
page.wait_for_selector("#drawer:not(.open)", timeout=3000)
@pytest.mark.frontend
def test_drawer_navigation(page, live_server):
"""Drawer links switch tabs and close the drawer."""
_login(page)
# Open drawer
page.locator(".hamburger").click()
page.wait_for_selector("#drawer.open", timeout=3000)
# Click "Asset List" in drawer (📦 Asset List)
page.locator(".dn-item[data-tab='tabAssets']").click()
page.wait_for_selector("#tabAssets.active", timeout=3000)
assert page.locator("#tabAssets.tab-panel.active").is_visible()
# Drawer should close after navigation
assert not page.locator("#drawer.open").is_visible()
@pytest.mark.frontend
def test_drawer_user_info(page, live_server):
"""Drawer shows current user info."""
_login(page)
page.locator(".hamburger").click()
page.wait_for_selector("#drawer.open", timeout=3000)
assert page.locator("#drawerName").inner_text() == "admin"
assert "admin" in page.locator("#drawerRole").inner_text().lower()
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"""Smoke tests — verify the page loads and basic elements exist."""
import pytest
@pytest.mark.frontend
def test_page_loads(page, live_server):
"""Verify the SPA loads and the login overlay appears."""
# The page should have loaded from the live_server
assert page.title() == "Canteen Asset Tracker"
# Login overlay should be visible (initAuth → checkAuthGate → showLogin)
overlay = page.locator("#loginOverlay")
assert overlay.is_visible(), "Login overlay should be visible on load"
# Check for key elements
assert "Canteen Assets" in page.locator("h1").inner_text()
assert page.locator("#loginUsername").is_visible()
assert page.locator("#loginPassword").is_visible()
assert page.locator("button:has-text('Sign In')").is_visible()